doomemacs/modules/editor/evil/packages.el
Henrik Lissner c8baa2b3f6
editor/evil: refactor ex commands; add evil-traces
This commit lazy loads Doom's custom ex commands. To add your own,
you'll need to wrap them in (after! evil-ex ...).
2019-08-15 14:58:41 -04:00

28 lines
817 B
EmacsLisp

;; -*- no-byte-compile: t; -*-
;;; editor/evil/packages.el
(package! evil)
(package! evil-args)
(package! evil-commentary)
(package! evil-easymotion)
(package! evil-embrace)
(package! evil-escape)
(package! evil-exchange)
(package! evil-indent-plus)
(package! evil-numbers :recipe (:host github :repo "janpath/evil-numbers"))
(package! evil-snipe)
(package! evil-surround)
(package! evil-textobj-anyblock)
(package! evil-traces)
(package! evil-visualstar)
(package! exato)
;;
(when (featurep! +everywhere)
;; `evil-collection-neotree' uses the `neotree-make-executor' macro, but this
;; requires neotree be available during byte-compilation (while installing).
(when (featurep! :ui neotree)
(package! neotree)
(autoload 'neotree-make-executor "neotree" nil nil 'macro))
(package! evil-collection))