doomemacs/modules/lang/csharp
Henrik Lissner 09cb4f6716
Major refactor & optimization of how modules load their packages
Now that we are loading package autoloads files (as part of the
generated doom-package-autoload-file when running make autoloads), many
:commands properties are redundant. In fact, many def-package! blocks
are redundant.

In some cases, we can do without a config.el file entirely, and can move
into the autoloads file or rely entirely on package autoloads.

Also, many settings have been moved in their module's autoloads files,
which makes them available ASAP; their use no longer depends on module
load order.

This gained me a modest ~10% boost in startup speed.
2018-05-25 00:46:16 +02:00
..
config.el Major refactor & optimization of how modules load their packages 2018-05-25 00:46:16 +02:00
doctor.el Fix header vars in doctor/packages.el files 2018-05-08 17:56:21 +02:00
packages.el Revert macros to ...! name convention (elisp doesn't like @...) 2017-02-23 00:06:12 -05:00
README.org lang/csharp: add bare bones readme 2018-02-04 05:20:28 -05:00

:lang csharp

This module adds C# support to Emacs.

I don't use C# for much else than Unity3D and, seldomly, for Mono game development on Linux.

Table of Contents   TOC

Install

This module needs:

  • omnisharp-roslyn (install with M-x omnisharp-install-server)
  • .NET SDKs (on Windows)
  • Mono (on UNIX platforms)

MacOS

TODO

Arch Linux

sudo pacman --needed --noconfirm -S mono