:feature was a "catch-all" category. Many of its modules fit better in other categories, so they've been moved: - feature/debugger -> tools/debugger - feature/evil -> editor/evil - feature/eval -> tools/eval - feature/lookup -> tools/lookup - feature/snippets -> editor/snippets - feature/file-templates -> editor/file-templates - feature/workspaces -> ui/workspaces More potential changes in the future: - A new :term category for terminal emulation modules (eshell, term and vterm). - A new :os category for modules dedicated to os-specific functionality. The :tools macos module would fit here, but so would modules for nixos and arch. - A new :services category for web-service integration, like wakatime, twitter, elfeed, gist and pastebin services.
74 lines
2.8 KiB
EmacsLisp
74 lines
2.8 KiB
EmacsLisp
;;; editor/multiple-cursors/autoload/evil-mc.el -*- lexical-binding: t; -*-
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;;;###if (featurep! :editor evil)
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;;;###autoload
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(defun +multiple-cursors/evil-mc-toggle-cursors ()
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"Toggle frozen state of evil-mc cursors."
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(interactive)
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(setq evil-mc-frozen (not (and (evil-mc-has-cursors-p)
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evil-mc-frozen)))
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(if evil-mc-frozen
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(message "evil-mc paused")
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(message "evil-mc resumed")))
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;;;###autoload (autoload '+multiple-cursors/evil-mc-make-cursor-here "editor/multiple-cursors/autoload/evil-mc" nil t)
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(evil-define-command +multiple-cursors/evil-mc-make-cursor-here ()
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"Create a cursor at point. If in visual block or line mode, then create
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cursors on each line of the selection, on the column of the cursor. Otherwise
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pauses cursors."
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:repeat nil
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:keep-visual nil
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:evil-mc t
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(interactive)
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(cond ((memq evil-this-type '(block line))
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(let ((col (evil-column))
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(line-at-pt (line-number-at-pos)))
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;; Fix off-by-one error
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(when (= evil-visual-direction 1)
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(cl-decf col)
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(backward-char))
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(save-excursion
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(evil-apply-on-block
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(lambda (ibeg _)
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(unless (= line-at-pt (line-number-at-pos ibeg))
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(goto-char ibeg)
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(move-to-column col)
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(when (= (current-column) col)
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(evil-mc-make-cursor-here))))
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evil-visual-beginning
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(if (eq evil-this-type 'line) (1- evil-visual-end) evil-visual-end)
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nil)
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(evil-exit-visual-state))))
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(t
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(evil-mc-pause-cursors)
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;; I assume I don't want the cursors to move yet
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(evil-mc-make-cursor-here))))
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;;;###autoload (autoload '+multiple-cursors:evil-mc "editor/multiple-cursors/autoload/evil-mc" nil t)
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(evil-define-command +multiple-cursors:evil-mc (beg end type pattern &optional bang)
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"Create mc cursors at each match of PATTERN within BEG and END, and leave the
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cursor at the final match. If BANG, then treat PATTERN as literal."
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:move-point nil
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:evil-mc t
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(interactive "<R><//g><!>")
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(unless (and (stringp pattern)
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(not (string-empty-p pattern)))
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(user-error "A regexp pattern is required"))
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(require 'evil-mc)
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(setq evil-mc-pattern
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(cons (evil-ex-make-search-pattern
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(if bang (regexp-quote pattern) pattern))
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(list beg end type)))
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(save-excursion
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(evil-with-restriction beg end
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(evil-mc-make-cursors-for-all)))
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(evil-exit-visual-state)
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(evil-mc-goto-cursor
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(if (= (evil-visual-direction) 1)
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(evil-mc-find-last-cursor)
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(evil-mc-find-first-cursor))
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nil)
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(evil-mc-undo-cursor-at-pos (point))
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(if (evil-mc-has-cursors-p)
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(evil-mc-print-cursors-info "Created")
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(evil-mc-message "No cursors were created")))
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