This is first of three big naming convention updates that have been a long time coming. With 2.1 on the horizon, all the breaking updates will batched together in preparation for the long haul. In this commit, we do away with the asterix to communicate that a function is an advice function, and we replace it with the '-a' suffix. e.g. doom*shut-up -> doom-shut-up-a doom*recenter -> doom-recenter-a +evil*static-reindent -> +evil--static-reindent-a The rationale behind this change is: 1. Elisp's own formatting/indenting tools would occasionally struggle with | and * (particularly pp and cl-prettyprint). They have no problem with / and :, fortunately. 2. External syntax highlighters (like pygmentize, discord markdown or github markdown) struggle with it, sometimes refusing to highlight code beyond these symbols. 3. * and | are less expressive than - and -- in communicating the intended visibility, versatility and stability of a function. 4. It complicated the regexps we must use to search for them. 5. They were arbitrary and over-complicated to begin with, decided on haphazardly way back when Doom was simply "my private config". Anyhow, like how predicate functions have the -p suffix, we'll adopt the -a suffix for advice functions, -h for hook functions and -fn for variable functions. Other noteable changes: - Replaces advice-{add,remove}! macro with new def-advice! macro. The old pair weren't as useful. The new def-advice! saves on a lot of space. - Removed "stage" assertions to make sure you were using the right macros in the right place. Turned out to not be necessary, we'll employ better checks later.
359 lines
13 KiB
EmacsLisp
359 lines
13 KiB
EmacsLisp
;;; core/autoload/buffers.el -*- lexical-binding: t; -*-
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;;;###autoload
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(defvar doom-real-buffer-functions
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'(doom-dired-buffer-p)
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"A list of predicate functions run to determine if a buffer is real, unlike
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`doom-unreal-buffer-functions'. They are passed one argument: the buffer to be
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tested.
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Should any of its function returns non-nil, the rest of the functions are
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ignored and the buffer is considered real.
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See `doom-real-buffer-p' for more information.")
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;;;###autoload
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(defvar doom-unreal-buffer-functions
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'(minibufferp doom-special-buffer-p doom-non-file-visiting-buffer-p)
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"A list of predicate functions run to determine if a buffer is *not* real,
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unlike `doom-real-buffer-functions'. They are passed one argument: the buffer to
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be tested.
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Should any of these functions return non-nil, the rest of the functions are
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ignored and the buffer is considered unreal.
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See `doom-real-buffer-p' for more information.")
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;;;###autoload
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(defvar-local doom-real-buffer-p nil
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"If non-nil, this buffer should be considered real no matter what. See
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`doom-real-buffer-p' for more information.")
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;;;###autoload
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(defvar doom-fallback-buffer-name "*scratch*"
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"The name of the buffer to fall back to if no other buffers exist (will create
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it if it doesn't exist).")
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;;
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;; Functions
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;;;###autoload
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(defun doom-buffer-frame-predicate (buf)
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"To be used as the default frame buffer-predicate parameter. Returns nil if
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BUF should be skipped over by functions like `next-buffer' and `other-buffer'."
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(or (doom-real-buffer-p buf)
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(eq buf (doom-fallback-buffer))))
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;;;###autoload
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(defun doom-fallback-buffer ()
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"Returns the fallback buffer, creating it if necessary. By default this is the
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scratch buffer. See `doom-fallback-buffer-name' to change this."
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(let (buffer-list-update-hook)
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(get-buffer-create doom-fallback-buffer-name)))
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;;;###autoload
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(defalias 'doom-buffer-list #'buffer-list)
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;;;###autoload
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(defun doom-project-buffer-list (&optional project)
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"Return a list of buffers belonging to the specified PROJECT.
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If PROJECT is nil, default to the current project.
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If no project is active, return all buffers."
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(let ((buffers (doom-buffer-list)))
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(if-let* ((project-root
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(if project (expand-file-name project)
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(doom-project-root))))
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(cl-loop for buf in buffers
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if (projectile-project-buffer-p buf project-root)
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collect buf)
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buffers)))
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;;;###autoload
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(defun doom-open-projects ()
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"Return a list of projects with open buffers."
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(cl-loop with projects = (make-hash-table :test 'equal :size 8)
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for buffer in (doom-buffer-list)
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if (buffer-live-p buffer)
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if (doom-real-buffer-p buffer)
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if (with-current-buffer buffer (doom-project-root))
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do (puthash (abbreviate-file-name it) t projects)
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finally return (hash-table-keys projects)))
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;;;###autoload
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(defun doom-dired-buffer-p (buf)
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"Returns non-nil if BUF is a dired buffer."
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(with-current-buffer buf (derived-mode-p 'dired-mode)))
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;;;###autoload
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(defun doom-special-buffer-p (buf)
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"Returns non-nil if BUF's name starts and ends with an *."
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(equal (substring (buffer-name buf) 0 1) "*"))
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;;;###autoload
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(defun doom-temp-buffer-p (buf)
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"Returns non-nil if BUF is temporary."
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(equal (substring (buffer-name buf) 0 1) " "))
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;;;###autoload
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(defun doom-visible-buffer-p (buf)
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"Return non-nil if BUF is visible."
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(get-buffer-window buf))
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;;;###autoload
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(defun doom-buried-buffer-p (buf)
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"Return non-nil if BUF is not visible."
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(not (doom-visible-buffer-p buf)))
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;;;###autoload
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(defun doom-non-file-visiting-buffer-p (buf)
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"Returns non-nil if BUF does not have a value for `buffer-file-name'."
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(not (buffer-file-name buf)))
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;;;###autoload
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(defun doom-real-buffer-list (&optional buffer-list)
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"Return a list of buffers that satify `doom-real-buffer-p'."
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(cl-remove-if-not #'doom-real-buffer-p (or buffer-list (doom-buffer-list))))
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;;;###autoload
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(defun doom-real-buffer-p (buffer-or-name)
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"Returns t if BUFFER-OR-NAME is a 'real' buffer.
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A real buffer is a useful buffer; a first class citizen in Doom. Real ones
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should get special treatment, because we will be spending most of our time in
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them. Unreal ones should be low-profile and easy to cast aside, so we can focus
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on real ones.
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The exact criteria for a real buffer is:
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1. A non-nil value for the buffer-local value of the `doom-real-buffer-p'
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variable OR
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2. Any function in `doom-real-buffer-functions' returns non-nil OR
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3. None of the functions in `doom-unreal-buffer-functions' must return
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non-nil.
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If BUFFER-OR-NAME is omitted or nil, the current buffer is tested."
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(or (bufferp buffer-or-name)
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(stringp buffer-or-name)
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(signal 'wrong-type-argument (list '(bufferp stringp) buffer-or-name)))
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(when-let (buf (get-buffer buffer-or-name))
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(and (buffer-live-p buf)
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(not (doom-temp-buffer-p buf))
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(or (buffer-local-value 'doom-real-buffer-p buf)
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(run-hook-with-args-until-success 'doom-real-buffer-functions buf)
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(not (run-hook-with-args-until-success 'doom-unreal-buffer-functions buf))))))
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;;;###autoload
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(defun doom-unreal-buffer-p (buffer-or-name)
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"Return t if BUFFER-OR-NAME is an 'unreal' buffer.
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See `doom-real-buffer-p' for details on what that means."
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(not (doom-real-buffer-p buffer-or-name)))
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;;;###autoload
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(defun doom-buffers-in-mode (modes &optional buffer-list derived-p)
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"Return a list of buffers whose `major-mode' is `eq' to MODE(S).
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If DERIVED-P, test with `derived-mode-p', otherwise use `eq'."
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(let ((modes (doom-enlist modes)))
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(cl-remove-if-not (if derived-p
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(lambda (buf)
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(with-current-buffer buf
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(apply #'derived-mode-p modes)))
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(lambda (buf)
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(memq (buffer-local-value 'major-mode buf) modes)))
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(or buffer-list (doom-buffer-list)))))
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;;;###autoload
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(defun doom-visible-windows (&optional window-list)
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"Return a list of the visible, non-popup (dedicated) windows."
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(cl-loop for window in (or window-list (window-list))
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when (or (window-parameter window 'visible)
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(not (window-dedicated-p window)))
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collect window))
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;;;###autoload
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(defun doom-visible-buffers (&optional buffer-list)
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"Return a list of visible buffers (i.e. not buried)."
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(cl-loop for buf in (or buffer-list (doom-buffer-list))
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when (get-buffer-window buf)
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collect buf))
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;;;###autoload
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(defun doom-buried-buffers (&optional buffer-list)
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"Get a list of buffers that are buried."
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(cl-remove-if #'get-buffer-window (or buffer-list (doom-buffer-list))))
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;;;###autoload
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(defun doom-matching-buffers (pattern &optional buffer-list)
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"Get a list of all buffers that match the regex PATTERN."
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(cl-loop for buf in (or buffer-list (doom-buffer-list))
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when (string-match-p pattern (buffer-name buf))
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collect buf))
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;;;###autoload
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(defun doom-set-buffer-real (buffer flag)
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"Forcibly mark BUFFER as FLAG (non-nil = real)."
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(with-current-buffer buffer
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(setq doom-real-buffer-p flag)))
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;;;###autoload
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(defun doom-kill-buffer-and-windows (buffer)
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"Kill the buffer and delete all the windows it's displayed in."
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(dolist (window (get-buffer-window-list buffer))
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(unless (one-window-p t)
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(delete-window window)))
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(kill-buffer buffer))
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;;;###autoload
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(defun doom-fixup-windows (windows)
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"Ensure that each of WINDOWS is showing a real buffer or the fallback buffer."
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(dolist (window windows)
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(with-selected-window window
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(when (doom-unreal-buffer-p (window-buffer))
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(previous-buffer)
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(when (doom-unreal-buffer-p (window-buffer))
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(switch-to-buffer (doom-fallback-buffer)))))))
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;;;###autoload
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(defun doom-kill-buffer-fixup-windows (buffer)
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"Kill the BUFFER and ensure all the windows it was displayed in have switched
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to a real buffer or the fallback buffer."
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(let ((windows (get-buffer-window-list buffer)))
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(kill-buffer buffer)
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(doom-fixup-windows (cl-remove-if-not #'window-live-p windows))))
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;;;###autoload
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(defun doom-kill-buffers-fixup-windows (buffers)
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"Kill the BUFFERS and ensure all the windows they were displayed in have
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switched to a real buffer or the fallback buffer."
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(let ((seen-windows (make-hash-table :test 'eq :size 8)))
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(dolist (buffer buffers)
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(let ((windows (get-buffer-window-list buffer)))
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(kill-buffer buffer)
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(dolist (window (cl-remove-if-not #'window-live-p windows))
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(puthash window t seen-windows))))
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(doom-fixup-windows (hash-table-keys seen-windows))))
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;;;###autoload
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(defun doom-kill-matching-buffers (pattern &optional buffer-list)
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"Kill all buffers (in current workspace OR in BUFFER-LIST) that match the
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regex PATTERN. Returns the number of killed buffers."
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(let ((buffers (doom-matching-buffers pattern buffer-list)))
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(dolist (buf buffers (length buffers))
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(kill-buffer buf))))
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;;
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;; Hooks
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;;;###autoload
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(defun doom|mark-buffer-as-real ()
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"Hook function that marks the current buffer as real."
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(doom-set-buffer-real (current-buffer) t))
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;;
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;; Interactive commands
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;;;###autoload
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(defun doom/kill-this-buffer-in-all-windows (buffer &optional dont-save)
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"Kill BUFFER globally and ensure all windows previously showing this buffer
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have switched to a real buffer or the fallback buffer.
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If DONT-SAVE, don't prompt to save modified buffers (discarding their changes)."
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(interactive
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(list (current-buffer) current-prefix-arg))
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(cl-assert (bufferp buffer) t)
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(when (and (buffer-modified-p buffer) dont-save)
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(with-current-buffer buffer
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(set-buffer-modified-p nil)))
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(doom-kill-buffer-fixup-windows buffer))
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;;;###autoload
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(defun doom/kill-all-buffers (&optional project-p)
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"Kill all buffers and closes their windows.
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If PROJECT-P (universal argument), don't close windows and only kill buffers
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that belong to the current project."
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(interactive "P")
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(save-some-buffers)
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(unless project-p
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(delete-other-windows))
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(switch-to-buffer (doom-fallback-buffer))
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(let ((buffers (if project-p (doom-project-buffer-list) (doom-buffer-list))))
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(mapc #'kill-buffer buffers)
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(when (called-interactively-p 'interactive)
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(message "Killed %s buffers"
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(- (length buffers)
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(length (cl-remove-if-not #'buffer-live-p buffers)))))))
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;;;###autoload
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(defun doom/kill-other-buffers (&optional project-p)
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"Kill all other buffers (besides the current one).
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If PROJECT-P (universal argument), kill only buffers that belong to the current
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project."
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(interactive "P")
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(let ((buffers
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(delq (current-buffer)
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(if project-p (doom-project-buffer-list) (doom-buffer-list)))))
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(mapc #'doom-kill-buffer-and-windows buffers)
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(when (called-interactively-p 'interactive)
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(message "Killed %s buffers"
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(- (length buffers)
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(length (cl-remove-if-not #'buffer-live-p buffers)))))))
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;;;###autoload
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(defun doom/kill-matching-buffers (pattern &optional project-p)
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"Kill buffers that match PATTERN in BUFFER-LIST.
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If PROJECT-P (universal argument), only kill matching buffers in the current
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project."
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(interactive
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(list (read-regexp "Buffer pattern: ")
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current-prefix-arg))
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(let* ((buffers (if project-p (doom-project-buffer-list) (doom-buffer-list))))
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(doom-kill-matching-buffers pattern buffers)
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(when (called-interactively-p 'interactive)
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(message "Killed %d buffer(s)"
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(- (length buffers)
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(length (cl-remove-if-not #'buffer-live-p buffers)))))))
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;;;###autoload
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(defun doom/kill-buried-buffers (&optional project-p)
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"Kill buffers that are buried.
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If PROJECT-P (universal argument), only kill buried buffers belonging to the
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current project."
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(interactive "P")
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(let ((buffers (doom-buried-buffers (if project-p (doom-project-buffer-list)))))
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(mapc #'kill-buffer buffers)
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(when (called-interactively-p 'interactive)
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(message "Killed %d buffer(s)"
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(- (length buffers)
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(length (cl-remove-if-not #'buffer-live-p buffers)))))))
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;;;###autoload
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(defun doom/kill-project-buffers (project)
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"Kill buffers for the specified PROJECT."
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(interactive
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(list (if-let* ((open-projects (doom-open-projects)))
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(completing-read
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"Kill buffers for project: " open-projects
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nil t nil nil
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(if-let* ((project-root (doom-project-root))
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(project-root (abbreviate-file-name project-root))
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((member project-root open-projects)))
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project-root))
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(message "No projects are open!")
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nil)))
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(when project
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(let ((buffers (doom-project-buffer-list project)))
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(doom-kill-buffers-fixup-windows buffers)
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(when (called-interactively-p 'interactive)
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(message "Killed %d buffer(s)"
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(- (length buffers)
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(length (cl-remove-if-not #'buffer-live-p buffers))))))))
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