doomemacs/modules/ui
Henrik Lissner 1a452b6842
💥 Change first arg of load! macro
load!'s first argument is no longer a symbol (that will cause
void-variable errors now) to save on unnecessary interning and simplify
compile-time logic. It accepts any valid form that evaluates to a string
now.

If you use load!, you need to change its argument to a string!

e.g. (load! +my-module) => (load! "+my-module")
2018-05-27 12:52:28 +02:00
..
doom ui/doom: make solaire-mode a little pickier 2018-05-25 00:55:06 +02:00
doom-dashboard ui/doom-dashboard: more robust feature detection 2018-05-25 00:54:07 +02:00
doom-modeline Major refactor & optimization of how modules load their packages 2018-05-25 00:46:16 +02:00
doom-quit ui/doom-quit: use confirm-kill-emacs var instead 2018-01-04 16:14:59 -05:00
evil-goggles ui/evil-goggles: evil-goggles-enable-delete = nil 2018-05-25 00:56:34 +02:00
hl-todo Major refactor: use-package-always-defer = nil & use :hook 2017-12-08 23:14:11 -05:00
nav-flash Major refactor & optimization of how modules load their packages 2018-05-25 00:46:16 +02:00
neotree ui/neotree: non-capturing groups in neo-hidden-regexp-list 2018-05-25 00:56:19 +02:00
popup 💥 Change first arg of load! macro 2018-05-27 12:52:28 +02:00
tabbar 💥 Replace core-popup with new feature/popup module 2018-01-06 02:17:43 -05:00
unicode Major refactor & optimization of how modules load their packages 2018-05-25 00:46:16 +02:00
vi-tilde-fringe Major refactor & optimization of how modules load their packages 2018-05-25 00:46:16 +02:00
window-select Major refactor & optimization of how modules load their packages 2018-05-25 00:46:16 +02:00