376 lines
13 KiB
EmacsLisp
376 lines
13 KiB
EmacsLisp
;;; core/autoload/buffers.el -*- lexical-binding: t; -*-
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;;;###autoload
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(defvar doom-real-buffer-functions
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'(doom-dired-buffer-p)
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"A list of predicate functions run to determine if a buffer is real, unlike
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`doom-unreal-buffer-functions'. They are passed one argument: the buffer to be
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tested.
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Should any of its function returns non-nil, the rest of the functions are
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ignored and the buffer is considered real.
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See `doom-real-buffer-p' for more information.")
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;;;###autoload
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(defvar doom-unreal-buffer-functions
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'(minibufferp doom-special-buffer-p doom-non-file-visiting-buffer-p)
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"A list of predicate functions run to determine if a buffer is *not* real,
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unlike `doom-real-buffer-functions'. They are passed one argument: the buffer to
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be tested.
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Should any of these functions return non-nil, the rest of the functions are
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ignored and the buffer is considered unreal.
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See `doom-real-buffer-p' for more information.")
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;;;###autoload
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(defvar-local doom-real-buffer-p nil
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"If non-nil, this buffer should be considered real no matter what. See
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`doom-real-buffer-p' for more information.")
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;;;###autoload
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(defvar doom-fallback-buffer-name "*scratch*"
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"The name of the buffer to fall back to if no other buffers exist (will create
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it if it doesn't exist).")
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;;
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;; Functions
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;;;###autoload
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(defun doom-buffer-frame-predicate (buf)
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"To be used as the default frame buffer-predicate parameter. Returns nil if
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BUF should be skipped over by functions like `next-buffer' and `other-buffer'."
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(or (doom-real-buffer-p buf)
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(eq buf (doom-fallback-buffer))))
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;;;###autoload
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(defun doom-fallback-buffer ()
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"Returns the fallback buffer, creating it if necessary. By default this is the
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scratch buffer. See `doom-fallback-buffer-name' to change this."
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(let (buffer-list-update-hook)
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(get-buffer-create doom-fallback-buffer-name)))
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;;;###autoload
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(defalias 'doom-buffer-list #'buffer-list)
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;;;###autoload
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(defun doom-project-buffer-list (&optional project)
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"Return a list of buffers belonging to the specified PROJECT.
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If PROJECT is nil, default to the current project.
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If no project is active, return all buffers."
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(let ((buffers (doom-buffer-list)))
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(if-let* ((project-root
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(if project (expand-file-name project)
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(doom-project-root))))
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(cl-loop for buf in buffers
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if (projectile-project-buffer-p buf project-root)
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collect buf)
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buffers)))
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;;;###autoload
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(defun doom-open-projects ()
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"Return a list of projects with open buffers."
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(cl-loop with projects = (make-hash-table :test 'equal :size 8)
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for buffer in (doom-buffer-list)
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if (buffer-live-p buffer)
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if (doom-real-buffer-p buffer)
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if (with-current-buffer buffer (doom-project-root))
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do (puthash (abbreviate-file-name it) t projects)
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finally return (hash-table-keys projects)))
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;;;###autoload
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(defun doom-dired-buffer-p (buf)
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"Returns non-nil if BUF is a dired buffer."
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(with-current-buffer buf (derived-mode-p 'dired-mode)))
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;;;###autoload
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(defun doom-special-buffer-p (buf)
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"Returns non-nil if BUF's name starts and ends with an *."
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(equal (substring (buffer-name buf) 0 1) "*"))
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;;;###autoload
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(defun doom-temp-buffer-p (buf)
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"Returns non-nil if BUF is temporary."
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(equal (substring (buffer-name buf) 0 1) " "))
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;;;###autoload
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(defun doom-visible-buffer-p (buf)
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"Return non-nil if BUF is visible."
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(get-buffer-window buf))
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;;;###autoload
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(defun doom-buried-buffer-p (buf)
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"Return non-nil if BUF is not visible."
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(not (doom-visible-buffer-p buf)))
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;;;###autoload
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(defun doom-non-file-visiting-buffer-p (buf)
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"Returns non-nil if BUF does not have a value for `buffer-file-name'."
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(not (buffer-file-name buf)))
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;;;###autoload
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(defun doom-real-buffer-list (&optional buffer-list)
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"Return a list of buffers that satify `doom-real-buffer-p'."
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(cl-remove-if-not #'doom-real-buffer-p (or buffer-list (doom-buffer-list))))
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;;;###autoload
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(defun doom-real-buffer-p (buffer-or-name)
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"Returns t if BUFFER-OR-NAME is a 'real' buffer.
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A real buffer is a useful buffer; a first class citizen in Doom. Real ones
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should get special treatment, because we will be spending most of our time in
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them. Unreal ones should be low-profile and easy to cast aside, so we can focus
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on real ones.
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The exact criteria for a real buffer is:
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1. A non-nil value for the buffer-local value of the `doom-real-buffer-p'
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variable OR
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2. Any function in `doom-real-buffer-functions' returns non-nil OR
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3. None of the functions in `doom-unreal-buffer-functions' must return
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non-nil.
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If BUFFER-OR-NAME is omitted or nil, the current buffer is tested."
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(or (bufferp buffer-or-name)
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(stringp buffer-or-name)
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(signal 'wrong-type-argument (list '(bufferp stringp) buffer-or-name)))
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(when-let (buf (get-buffer buffer-or-name))
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(and (buffer-live-p buf)
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(not (doom-temp-buffer-p buf))
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(or (buffer-local-value 'doom-real-buffer-p buf)
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(run-hook-with-args-until-success 'doom-real-buffer-functions buf)
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(not (run-hook-with-args-until-success 'doom-unreal-buffer-functions buf))))))
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;;;###autoload
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(defun doom-unreal-buffer-p (buffer-or-name)
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"Return t if BUFFER-OR-NAME is an 'unreal' buffer.
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See `doom-real-buffer-p' for details on what that means."
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(not (doom-real-buffer-p buffer-or-name)))
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;;;###autoload
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(defun doom-buffers-in-mode (modes &optional buffer-list derived-p)
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"Return a list of buffers whose `major-mode' is `eq' to MODE(S).
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If DERIVED-P, test with `derived-mode-p', otherwise use `eq'."
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(let ((modes (doom-enlist modes)))
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(cl-remove-if-not (if derived-p
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(lambda (buf)
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(with-current-buffer buf
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(apply #'derived-mode-p modes)))
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(lambda (buf)
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(memq (buffer-local-value 'major-mode buf) modes)))
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(or buffer-list (doom-buffer-list)))))
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;;;###autoload
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(defun doom-visible-windows (&optional window-list)
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"Return a list of the visible, non-popup (dedicated) windows."
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(cl-loop for window in (or window-list (window-list))
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when (or (window-parameter window 'visible)
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(not (window-dedicated-p window)))
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collect window))
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;;;###autoload
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(defun doom-visible-buffers (&optional buffer-list)
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"Return a list of visible buffers (i.e. not buried)."
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(if buffer-list
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(cl-remove-if-not #'get-buffer-window buffer-list)
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(delete-dups (mapcar #'window-buffer (window-list)))))
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;;;###autoload
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(defun doom-buried-buffers (&optional buffer-list)
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"Get a list of buffers that are buried."
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(cl-remove-if #'get-buffer-window (or buffer-list (doom-buffer-list))))
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;;;###autoload
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(defun doom-matching-buffers (pattern &optional buffer-list)
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"Get a list of all buffers that match the regex PATTERN."
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(cl-loop for buf in (or buffer-list (doom-buffer-list))
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when (string-match-p pattern (buffer-name buf))
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collect buf))
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;;;###autoload
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(defun doom-set-buffer-real (buffer flag)
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"Forcibly mark BUFFER as FLAG (non-nil = real)."
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(with-current-buffer buffer
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(setq doom-real-buffer-p flag)))
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;;;###autoload
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(defun doom-kill-buffer-and-windows (buffer)
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"Kill the buffer and delete all the windows it's displayed in."
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(dolist (window (get-buffer-window-list buffer))
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(unless (one-window-p t)
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(delete-window window)))
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(kill-buffer buffer))
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;;;###autoload
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(defun doom-fixup-windows (windows)
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"Ensure that each of WINDOWS is showing a real buffer or the fallback buffer."
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(dolist (window windows)
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(with-selected-window window
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(when (doom-unreal-buffer-p (window-buffer))
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(previous-buffer)
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(when (doom-unreal-buffer-p (window-buffer))
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(switch-to-buffer (doom-fallback-buffer)))))))
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;;;###autoload
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(defun doom-kill-buffer-fixup-windows (buffer)
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"Kill the BUFFER and ensure all the windows it was displayed in have switched
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to a real buffer or the fallback buffer."
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(let ((windows (get-buffer-window-list buffer)))
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(kill-buffer buffer)
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(doom-fixup-windows (cl-remove-if-not #'window-live-p windows))))
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;;;###autoload
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(defun doom-kill-buffers-fixup-windows (buffers)
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"Kill the BUFFERS and ensure all the windows they were displayed in have
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switched to a real buffer or the fallback buffer."
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(let ((seen-windows (make-hash-table :test 'eq :size 8)))
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(dolist (buffer buffers)
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(let ((windows (get-buffer-window-list buffer)))
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(kill-buffer buffer)
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(dolist (window (cl-remove-if-not #'window-live-p windows))
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(puthash window t seen-windows))))
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(doom-fixup-windows (hash-table-keys seen-windows))))
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;;;###autoload
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(defun doom-kill-matching-buffers (pattern &optional buffer-list)
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"Kill all buffers (in current workspace OR in BUFFER-LIST) that match the
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regex PATTERN. Returns the number of killed buffers."
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(let ((buffers (doom-matching-buffers pattern buffer-list)))
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(dolist (buf buffers (length buffers))
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(kill-buffer buf))))
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;;
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;; Hooks
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;;;###autoload
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(defun doom-mark-buffer-as-real-h ()
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"Hook function that marks the current buffer as real."
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(doom-set-buffer-real (current-buffer) t))
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;;
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;; Interactive commands
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;;;###autoload
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(defun doom/kill-this-buffer-in-all-windows (buffer &optional dont-save)
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"Kill BUFFER globally and ensure all windows previously showing this buffer
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have switched to a real buffer or the fallback buffer.
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If DONT-SAVE, don't prompt to save modified buffers (discarding their changes)."
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(interactive
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(list (current-buffer) current-prefix-arg))
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(cl-assert (bufferp buffer) t)
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(when (and (buffer-modified-p buffer) dont-save)
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(with-current-buffer buffer
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(set-buffer-modified-p nil)))
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(doom-kill-buffer-fixup-windows buffer))
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(defun doom--message-or-count (interactive message count)
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(if interactive
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(message message count)
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count))
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;;;###autoload
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(defun doom/kill-all-buffers (&optional buffer-list interactive)
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"Kill all buffers and closes their windows.
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If the prefix arg is passed, doesn't close windows and only kill buffers that
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belong to the current project."
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(interactive
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(list (if current-prefix-arg
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(doom-project-buffer-list)
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(doom-buffer-list))
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t))
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(if (null buffer-list)
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(message "No buffers to kill")
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(save-some-buffers)
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(delete-other-windows)
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(when (memq (current-buffer) buffer-list)
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(switch-to-buffer (doom-fallback-buffer)))
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(mapc #'kill-buffer buffer-list)
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(doom--message-or-count
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interactive "Killed %d buffers"
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(- (length buffer-list)
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(length (cl-remove-if-not #'buffer-live-p buffer-list))))))
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;;;###autoload
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(defun doom/kill-other-buffers (&optional buffer-list interactive)
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"Kill all other buffers (besides the current one).
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If the prefix arg is passed, kill only buffers that belong to the current
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project."
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(interactive
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(list (delq (current-buffer)
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(if current-prefix-arg
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(doom-project-buffer-list)
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(doom-buffer-list)))
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t))
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(mapc #'doom-kill-buffer-and-windows buffer-list)
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(doom--message-or-count
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interactive "Killed %d other buffers"
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(- (length buffer-list)
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(length (cl-remove-if-not #'buffer-live-p buffer-list)))))
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;;;###autoload
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(defun doom/kill-matching-buffers (pattern &optional buffer-list interactive)
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"Kill buffers that match PATTERN in BUFFER-LIST.
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If the prefix arg is passed, only kill matching buffers in the current project."
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(interactive
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(list (read-regexp "Buffer pattern: ")
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(if current-prefix-arg
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(doom-project-buffer-list)
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(doom-buffer-list))
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t))
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(doom-kill-matching-buffers pattern buffer-list)
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(when interactive
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(message "Killed %d buffer(s)"
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(- (length buffer-list)
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(length (cl-remove-if-not #'buffer-live-p buffer-list))))))
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;;;###autoload
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(defun doom/kill-buried-buffers (&optional buffer-list interactive)
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"Kill buffers that are buried.
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If PROJECT-P (universal argument), only kill buried buffers belonging to the
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current project."
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(interactive
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(list (doom-buried-buffers
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(if current-prefix-arg (doom-project-buffer-list)))
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t))
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(mapc #'kill-buffer buffer-list)
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(doom--message-or-count
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interactive "Killed %d buried buffers"
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(- (length buffer-list)
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(length (cl-remove-if-not #'buffer-live-p buffer-list)))))
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;;;###autoload
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(defun doom/kill-project-buffers (project &optional interactive)
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"Kill buffers for the specified PROJECT."
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(interactive
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(list (if-let (open-projects (doom-open-projects))
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(completing-read
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"Kill buffers for project: " open-projects
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nil t nil nil
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(if-let* ((project-root (doom-project-root))
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(project-root (abbreviate-file-name project-root))
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((member project-root open-projects)))
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project-root))
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(message "No projects are open!")
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nil)
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t))
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(when project
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(let ((buffer-list (doom-project-buffer-list project)))
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(doom-kill-buffers-fixup-windows buffer-list)
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(doom--message-or-count
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interactive "Killed %d project buffers"
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(- (length buffer-list)
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(length (cl-remove-if-not #'buffer-live-p buffer-list)))))))
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