doomemacs/modules/ui/nav-flash
Henrik Lissner 037b018cdd
feat: add .doommodule files
These optional dotfiles indicate the root of a module or module
group (:lang), and will later contain module metadata. They will also
serve as an alternative to packages.el and doctor.el, and will aide the
parts of the v3.0 module API concerned with resolving the current module
from a path (`doom-module-from-path`), which currently rely too heavily
on parsing path strings.

For now, however, they're simply placeholders.
2024-09-14 20:47:39 -04:00
..
.doommodule feat: add .doommodule files 2024-09-14 20:47:39 -04:00
autoload.el ui/nav-flash: refactor 2021-03-07 14:30:42 -05:00
config.el feat(nav-flash): blink on workspace change 2024-09-07 12:10:41 -07:00
packages.el bump: :ui 2023-02-20 22:47:23 -05:00
README.org refactor!(cc): remove irony and rtags 2024-09-09 16:10:19 -04:00

:ui nav-flash

Description   unfold

This module flashes the line around the cursor after any significant motion, to make it easy to follow after big operations.

💡 Tremendously helpful on large, 1600p+ or 4K displays.

Module flags

This module has no flags.

Hacks

No hacks documented for this module.

TODO Changelog

This module does not have a changelog yet.

Installation

Enable this module in your doom! block.

This module has no external requirements.

Usage

By default, doom-package:nav-flash will be triggered whenever fn:recenter is called or an entry is added to the jump-list (managed by doom-package:better-jumper).

fn:recenter is called after many hooks and commands, such as:

TODO Configuration

󱌣 This module has no configuration documentation yet. Write some?

Troubleshooting

There are no known problems with this module. Report one?

Frequently asked questions

This module has no FAQs yet. Ask one?

TODO Appendix

󱌣 This module has no appendix yet. Write one?