doom-debug-p and doom-interactive-p have always been intentionally redundant, because changing the variables they replaced had other side-effects, which made writing tests for them difficult. Since our new (yet unpublished) tests lean heavily toward integration testing more than unit testing, this becomes an implementation detail. And doom-init-p's only use was refactor out at some point in the past, so it's no longer used. Also done to reduce Doom's footprint, in general. |
||
---|---|---|
.. | ||
doom | ||
doom.cmd | ||
doomscript | ||
org-capture | ||
org-tangle |