;;; ui/doom/config.el -*- lexical-binding: t; -*- (defvar +doom-solaire-themes '((doom-city-lights . t) (doom-dracula . t) (doom-molokai . t) (doom-nord . t) (doom-nord-light . t) (doom-nova) (doom-one . t) (doom-one-light . t) (doom-opera . t) (doom-solarized-light) (doom-spacegrey) (doom-vibrant) (doom-tomorrow-night)) "An alist of themes that support `solaire-mode'. If CDR is t, then use `solaire-mode-swap-bg'.") ;; ;; Packages ;; (def-package! doom-themes :defer t :init (unless doom-theme (setq doom-theme 'doom-one)) :config ;; improve integration w/ org-mode (add-hook 'doom-load-theme-hook #'doom-themes-org-config) ;; more Atom-esque file icons for neotree/treemacs (when (featurep! :ui neotree) (add-hook 'doom-load-theme-hook #'doom-themes-neotree-config) (setq doom-neotree-enable-variable-pitch t doom-neotree-file-icons 'simple doom-neotree-line-spacing 2)) (when (featurep! :ui treemacs) (add-hook 'doom-load-theme-hook #'doom-themes-treemacs-config) (setq doom-treemacs-enable-variable-pitch t))) (def-package! solaire-mode :defer t :init (defun +doom|solaire-mode-swap-bg-maybe () (when-let* ((rule (assq doom-theme +doom-solaire-themes))) (require 'solaire-mode) (if (cdr rule) (solaire-mode-swap-bg)))) (add-hook 'doom-load-theme-hook #'+doom|solaire-mode-swap-bg-maybe t) :config (add-hook 'change-major-mode-after-body-hook #'turn-on-solaire-mode) ;; fringe can become unstyled when deleting or focusing frames (add-hook 'focus-in-hook #'solaire-mode-reset) ;; Prevent color glitches when reloading either DOOM or loading a new theme (add-hook! :append '(doom-load-theme-hook doom-reload-hook) #'solaire-mode-reset) ;; org-capture takes an org buffer and narrows it. The result is erroneously ;; considered an unreal buffer, so solaire-mode must be restored. (add-hook 'org-capture-mode-hook #'turn-on-solaire-mode))