;;; core-popup.el --- taming stray windows ;; I use a slew of hackery to get Emacs to treat 'pop-ups' consistently. It goes ;; through great lengths to tame helm, flycheck, help buffers--*even* the beast ;; that is org-mode. ;; ;; Be warned, an update could break any of this. (use-package shackle :config (shackle-mode 1) (setq shackle-rules `(;; Util ("^\\*.+-Profiler-Report .+\\*$" :align below :size 0.3 :regexp t) ("*esup*" :align below :size 0.4 :noselect t) ("*minor-modes*" :align below :size 0.5 :noselect t) ("*eval*" :align below :size 16 :noselect t) ;; Doom (" *doom*" :align below :size 35 :select t) ("^\\*doom:.+\\*$" :align below :size 35 :select t :regexp t) ("^\\*doom.+\\*$" :align below :size 12 :noselect t :regexp t) ;; Emacs ("*Pp Eval Output*" :align below :size 0.3) ("*Apropos*" :align below :size 0.3) ("*Backtrace*" :align below :size 25 :noselect t) ("*Completions*" :align below :size 30 :noselect t) ("*Help*" :align below :size 16 :select t) ("*Messages*" :align below :size 15 :select t) ("*Warnings*" :align below :size 10 :noselect t) (compilation-mode :align below :size 15 :noselect t) (eww-mode :align below :size 30 :select t) ("*command-log*" :align right :size 28 :noselect t) ;; vcs ("*vc-diff*" :align below :size 15 :noselect t) ("*vc-change-log*" :align below :size 15 :select t) (vc-annotate-mode :same t))) ;; :noesc = Can't be closed with a single ESC ;; :nokill = Won't be killed when closed ;; :modeline = Show the modeline (defvar doom-popup-rules '(("^\\*doom\\(:scratch\\)?\\*$" :noesc :nokill :modeline) ("^\\*doom.*\\*$" :noesc :nokill) (ivy-occur-grep-mode :noesc) (compilation-mode :noesc) (comint-mode :noesc :nokill) (eshell-mode :noesc :nokill) (messages-buffer-mode :nokill) (esup-mode :noesc) (tabulated-list-mode :noesc))) ;; There is no shackle-popup hook, so I hacked one in (advice-add 'shackle-display-buffer :around 'doom*popup-init) ;; Don't mess with popups (advice-add 'balance-windows :around 'doom*save-popup) (advice-add 'doom/evil-window-move :around 'doom*save-popup)) ;; ;; Hacks ;; (after! help-mode ;; Following links in help buffers sometimes uses itself or other-window ;; (annoying!). It should only replace the buffer we opened the popup from. To ;; fix this these three button types need to be redefined so that the right ;; window is in focus before the link is followed. (define-button-type 'help-function-def :supertype 'help-xref 'help-function (lambda (fun file) (require 'find-func) (when (eq file 'C-source) (setq file (help-C-file-name (indirect-function fun) 'fun))) (let ((location (find-function-search-for-symbol fun nil file))) (doom/popup-close) (switch-to-buffer (car location) nil t) (if (cdr location) (goto-char (cdr location)) (message "Unable to find location in file"))))) (define-button-type 'help-variable-def :supertype 'help-xref 'help-function (lambda (var &optional file) (when (eq file 'C-source) (setq file (help-C-file-name var 'var))) (let ((location (find-variable-noselect var file))) (doom/popup-close) (switch-to-buffer (car location) nil t) (if (cdr location) (goto-char (cdr location)) (message "Unable to find location in file"))))) (define-button-type 'help-face-def :supertype 'help-xref 'help-function (lambda (fun file) (require 'find-func) (let ((location (find-function-search-for-symbol fun 'defface file))) (doom/popup-close) (switch-to-buffer (car location) nil t) (if (cdr location) (goto-char (cdr location)) (message "Unable to find location in file")))))) (provide 'core-popup) ;;; core-popup.el ends here