This resolves an issue where the popup manager would open another popup
if a previous one had been raised. The popup manager now delegates to
the existing buffer if it already exists (without resizing it).
Not sure what I am doing, but I cannot run the example with the `.` and the example on the previous line also use `:size` without a `.` before the size value.
:feature was a "catch-all" category. Many of its modules fit better in
other categories, so they've been moved:
- feature/debugger -> tools/debugger
- feature/evil -> editor/evil
- feature/eval -> tools/eval
- feature/lookup -> tools/lookup
- feature/snippets -> editor/snippets
- feature/file-templates -> editor/file-templates
- feature/workspaces -> ui/workspaces
More potential changes in the future:
- A new :term category for terminal emulation modules (eshell, term and
vterm).
- A new :os category for modules dedicated to os-specific functionality.
The :tools macos module would fit here, but so would modules for nixos
and arch.
- A new :services category for web-service integration, like wakatime,
twitter, elfeed, gist and pastebin services.
This would cause +popup/raise to reuse non-popup windows when raising
popups. If this doesn't work, it may be necessary to write a specialized
display-buffer-reuse-window to only reuse popups, specifically.
- Adds doom/open-project-scratch-buffer (persistent project scratch
buffers)
- Prefix arg = open scratch buffer in current window, for both
doom/open-scratch-buffer and doom/open-project-scratch-buffer.
- Rename doom/delete-scratch-files ->
doom/delete-persistent-scratch-file
- Remove doom-scratch-buffer-display-fn
- Rename doom-scratch-files-dir -> doom-scratch-dir
- Add SPC p s keybind to open project scratch buffer
These weren't reliable, often times buggy or overzealous about killing
buffers and processes. Best to do it manually or come up with a better
solution.
Hopefully addresses a common issue where helm actions will operate on
the wrong window (a popup, typically, which is a dedicated side window;
Emacs doesn't let you split side windows).
This comes with a side effect: trying to split a popup will cause a
non-popup window nearby to be split instead.
Popups really aren't supposed to be split (interactively) in any case.
Occasionally, a window will lose its popup status, but not its special
window parameters, forcing non-popups to be treated like popups when
delete-other-windows is called.
This is experimental. I'd eventually like users to be able to management
Doom from inside Emacs, if they desire. This may be the only way to have
a decent user experience on Windows, for that matter.
Also adds a popup rule for it.
Originally, calling delete-other-windows from a popup window would kill
only popup windows. This has been corrected to raise the popup, *then*
delete other windows.
As if you'd done `M-x +popup/raise` then `M-x delete-other-windows`
+ Uses alist variable to store config, rather than hooks
+ Added check for installed docsets in +lookup/documentation
+ Set docsets for various language modules (c-mode, c++-mode, css-mode,
scss-mode, sass-mode, web-mode, go-mode, racket-mode, emacs-lisp-mode,
js2-mode, rjsx-mode, typescript-mode, rust-mode, and php-mode)
+ Made *eww* popups for dash docsets larger
+ Renamed set-docset! => set-docsets! (set-docset! is aliased to
set-docsets!)
+ New +lookup/install-docset alias