Bloated projectile caches can cause freezing and delays. This is
especially so if you accidentally index $HOME or /, which will bloat
them into the hundreds of MBs.
+ Adds purging of blacklisted, over-sized and non-projects from
projectile's cache when Emacs is killed.
+ Projectile's project file cache will now expire after a week.
+ Corrects file paths in core/doctor's filesize checks.
IMPORTANT: This is a breaking update for Mac users, as your shell
environment will no longer be inherited correctly (with the removal of
exec-path-from-shell). The quick fix is: 'bin/doom env refresh'. Also,
the set-env! autodef now does nothing (and is deprecated), be sure to
remove calls to it in your config.
Smaller changes:
+ This update also adds --no-* switches to doom quickstart
+ Includes general improvements to the documentation of several bin/doom
commands.
+ Moves doom/reload* commands to core/autoload/config.el
+ doom/reload-project has been removed (it didn't actually do anything)
The breaking change:
This update adds an "envvar file" to Doom Emacs. This file is generated
by `doom env refresh`, populated with variables scraped from your shell
environment (from both non-interactive and interactive sessions). This
file is then (inexpensively) loaded at startup, if it exists.
+ The file is manually generated with `doom env refresh`.
+ It can be regenerated automatically whenever `doom refresh` is run by
running `doom env enable` (`doom env clear` will reverse this and
delete the env file).
+ `doom quickstart` will ask if you want to auto-generate this envvar
file. You won't need it if you're confident Emacs will always be
started from the correct environment, however.
+ Your env file can be reloaded from a running Emacs session with `M-x
doom/reload-env`. Note: this won't work if the Emacs session you're
running it in doesn't have a correct SHELL set. i.e. don't use this to
create your first env file!
The idea isn't mine -- it's borrowed from Spacemacs -- and was
introduced to me in #1053 by @yurimx. I was impressed with it. Prior to
this, I was unhappy with exec-path-from-shell (no hate to the dev, I
understand its necessity), and 'doom patch-macos' wasn't ideal for mac
users (needed to be reapplied every time you update Emacs). What's more,
many users (even Linux users) had to install exec-path-from-shell
anyway.
This solution suffers from none of their shortcomings. More reliable
than patch-macos, more performant and complete than
exec-path-from-shell, and easily handled by bin/doom.
helm-projectile-find-file misbehaves as a workspace project-switch
handler (likely because it runs asynchronously and misses the lexical
value of `default-directory`), so we avoid it and use
projectile-find-file directly (which still uses helm, just not the
helm-projectile package).
Refactors :after-call to not fmakunbound the transient hook function, as
it may get executed multiple times before getting a chance to fully
remove itself, causing void-function errors.
+ Bump Emacs version check to 25.3
+ Fix doctor reporting missing packages that are user-disabled
+ Add Doom core checks for over-sized cache files (a possible cause of
freezes/hangs)
+ Emit a backtrace from module doctor script errors
+ Fix doom doctor not respecting DEBUG envvar
This was erroring when run inside a popup (eg. `M-x ielm` `C-x k`) due
to a missing check for `window-live-p`. We don't need to do anything if
the window has already gone away.
The real vs unreal check was backwards; we should only try
`previous-buffer` if the current buffer is *not* real.
This will later be used for doom/describe-packages to list all locations
where a package is being configured (along with def-package! and after!
blocks).
Patch the apropos button types so they call helpful instead of the
built-in describe functions. Also add some bindings to apropos-mode-map
so it behaves like other help modes.
Add `doom/describe-symbol` function, which shows documentation for
callable and variable symbols. If a symbol is both a variable and a
callable, it dispatches to apropos. This gives a better workflow than
`helpful-symbol`, which annoyingly prompts the user.
Remap `describe-symbol` to `doom/describe-symbol`, and update
`+emacs-lisp-lookup-documentation` to call it also.