- before this change: when reusing a window, select option would get ignored
- after this change: when reusing a window, select option would be used
just as a new popup
process, timer, abbreviations, output, occur buffers are all better
displayed in a maximized fashion. Otherwise, they aren't really useful.
Signed-off-by: Rudi Grinberg <me@rgrinberg.com>
The popup manager (by default) auto-kills most popup buffers after
~5s (controlled by the :ttl property). However, when backtrace buffers
are killed, it calls `top-level`. When the popup manager kills the
buffer, this causes janky cursor movement and the message "Back to top
level" to be displayed in the minibuffer.
A change upstream causes the prompt to be suppressed if the current
command wasn't run interactively. The check for interactivity gets
tricky when advice are involved.
This removes a few popup advice functions that are no longer necessary
and changes how we handle org agenda windows (they're now displayed in
the current window, rather than a popup -- see org-agenda-window-setup
to change this).
Other issues addressed:
+ Fixes 'Attempt to delete main window of frame' errors when using
org-todo from popups (particularly in daemon Emacs).
+ Removed the custom 'popup-window options for org-agenda-window-setup
and org-src-window-setup, and change them to 'current-window and
'other-window, respectively.
This update may potentially break your usage of add-hook! if you pass
the :local or :append properties to it. This is how they used to work:
(add-hook! :append 'some-mode-hook #'do-something)
Thsoe properties must now follow the hooks, e.g.
(add-hook! 'some-mode-hook :append #'do-something)
Other changes:
- Various add-hook calls have been renamed to add-hook! because I
incorrectly assumed `defun` always returned its definition's symbol,
when in fact, its return value is "undefined" (so sayeth the
documentation). This should fix#1597.
- This update adds the ability to add multiple functions to hooks
without a list:
(add-hook! 'some-mode-hook
#'do-something
#'do-something-else)
- The indentation logic has been changed so that consecutive function
symbols at indented at the same level as the first argument, but forms
are indent like a defun.
(add-hook! 'some-mode-hook
#'do-something
#'do-something-else)
(add-hook! 'some-mode-hook
(message "Hello"))
This commit does two things:
- Renames def-advice! to defadvice!, in the spirit of naming convenience
macros after the function/macro they enhance or replace.
- Correct the names of advice functions to indicate visibility and
intent. A public advice function like doom-set-jump-a is meant to be
used elsewhere. A private one like +dired--cleanup-header-line-a
shouldn't -- it likely won't work anywhere but the function(s) it was
made to advise.
This is first of three big naming convention updates that have been a
long time coming. With 2.1 on the horizon, all the breaking updates will
batched together in preparation for the long haul.
In this commit, we do away with the asterix to communicate that a
function is an advice function, and we replace it with the '-a' suffix.
e.g.
doom*shut-up -> doom-shut-up-a
doom*recenter -> doom-recenter-a
+evil*static-reindent -> +evil--static-reindent-a
The rationale behind this change is:
1. Elisp's own formatting/indenting tools would occasionally struggle
with | and * (particularly pp and cl-prettyprint). They have no
problem with / and :, fortunately.
2. External syntax highlighters (like pygmentize, discord markdown or
github markdown) struggle with it, sometimes refusing to highlight
code beyond these symbols.
3. * and | are less expressive than - and -- in communicating the
intended visibility, versatility and stability of a function.
4. It complicated the regexps we must use to search for them.
5. They were arbitrary and over-complicated to begin with, decided
on haphazardly way back when Doom was simply "my private config".
Anyhow, like how predicate functions have the -p suffix, we'll adopt the
-a suffix for advice functions, -h for hook functions and -fn for
variable functions.
Other noteable changes:
- Replaces advice-{add,remove}! macro with new def-advice!
macro. The old pair weren't as useful. The new def-advice! saves on a
lot of space.
- Removed "stage" assertions to make sure you were using the right
macros in the right place. Turned out to not be necessary, we'll
employ better checks later.
- So the mode-line doesn't "hide" the last line of the popup
- So org doesn't delete all other windows when displaying the *Org tags*
popup
- Minor corrections to comments in ui/popup/+hacks.el
This resolves an issue where the popup manager would open another popup
if a previous one had been raised. The popup manager now delegates to
the existing buffer if it already exists (without resizing it).
Not sure what I am doing, but I cannot run the example with the `.` and the example on the previous line also use `:size` without a `.` before the size value.
:feature was a "catch-all" category. Many of its modules fit better in
other categories, so they've been moved:
- feature/debugger -> tools/debugger
- feature/evil -> editor/evil
- feature/eval -> tools/eval
- feature/lookup -> tools/lookup
- feature/snippets -> editor/snippets
- feature/file-templates -> editor/file-templates
- feature/workspaces -> ui/workspaces
More potential changes in the future:
- A new :term category for terminal emulation modules (eshell, term and
vterm).
- A new :os category for modules dedicated to os-specific functionality.
The :tools macos module would fit here, but so would modules for nixos
and arch.
- A new :services category for web-service integration, like wakatime,
twitter, elfeed, gist and pastebin services.
This would cause +popup/raise to reuse non-popup windows when raising
popups. If this doesn't work, it may be necessary to write a specialized
display-buffer-reuse-window to only reuse popups, specifically.
- Adds doom/open-project-scratch-buffer (persistent project scratch
buffers)
- Prefix arg = open scratch buffer in current window, for both
doom/open-scratch-buffer and doom/open-project-scratch-buffer.
- Rename doom/delete-scratch-files ->
doom/delete-persistent-scratch-file
- Remove doom-scratch-buffer-display-fn
- Rename doom-scratch-files-dir -> doom-scratch-dir
- Add SPC p s keybind to open project scratch buffer