Commit graph

17 commits

Author SHA1 Message Date
Henrik Lissner
939fc0d322
feat: add project-vc config
I intend to keep `project-vc-extra-root-markers` much lighter than what
`projectile-project-root-files` ended up being, so I won't be
transferring all the root markers.

Ref: doomemacs/core#1
2024-08-09 20:50:51 -04:00
Henrik Lissner
d3124c4971
nit: add deprecation comments for projectile config
Ref: doomemacs/core#1
2024-08-09 20:42:33 -04:00
Henrik Lissner
f5b3958331
fix(gdscript): make dtrt-indent aware
This allows dtrt-indent (and commands that rely on it, like
doom/set-indent-width) to work in gdscript-mode buffers.
2024-07-21 19:12:21 -04:00
Henrik Lissner
15ea9b6452
refactor(gdscript): remove format keybinds
Rely on :editor format's interface, instead, which is less janky.
2024-07-13 19:38:20 -04:00
Henrik Lissner
49d833fa64
fix(gdscript): accommodate version-suffixed godot binaries
On some distros (like nixpkgs), the binary is suffixed with a version
number.
2024-07-13 19:38:20 -04:00
Henrik Lissner
3d99fbf525
tweak(gdscript): open godot log buffers in popup
Includes an advice to prevent the log buffer from being focused. This
way, the user can return to their work faster when in their play-debug
loop, as well as kill the game/Godot by killing the log buffer
remotely (with its process) with C-g/ESC.
2024-07-13 19:38:20 -04:00
Henrik Lissner
3cc2d83ee8
tweak(gdscript): gdscript-docs-use-eww = nil
eww is clumsy and slow; taking 4-6 seconds to load and render the page
on a good day, so just use the browser instead.
2024-07-13 19:38:20 -04:00
Henrik Lissner
3b68924723
fix(gdscript): async :documentation lookup handler
Otherwise `+lookup/documentation` will fall through to the next handler
whether or not `gdscript-docs-browse-symbol-at-point` is successful.
Especially important if `gdscript-docs-use-eww` is nil.
2024-07-13 19:38:20 -04:00
Blue
c625b78eb4
fix(gdscript): replace removed functions with new binding
This commit removes the keybinds to add and remove a breakpoint in a
gdscript buffer, which were removed from gdscript-mode long ago, and
replaces them with one binding to toggle a breakpoint.

Fix: #7254
2024-06-03 16:15:47 -04:00
Ellis Kenyő
d92219d8d8
fix(gdscript): remove executable-find formatter check 2023-09-13 20:21:03 +01:00
Ellis Kenyő
12c901cf28
feat(format): add :lang gdscript formatter 2023-09-13 20:20:59 +01:00
Henrik Lissner
ad6a3d0f33
refactor: deprecate featurep! for modulep!
featurep! will be renamed modulep! in the future, so it's been
deprecated. They have identical interfaces, and can be replaced without
issue.

featurep! was never quite the right name for this macro. It implied that
it had some connection to featurep, which it doesn't (only that it was
similar in purpose; still, Doom modules are not features). To undo such
implications and be consistent with its namespace (and since we're
heading into a storm of breaking changes with the v3 release anyway),
now was the best opportunity to begin the transition.
2022-08-14 20:43:35 +02:00
Henrik Lissner
d58d084774
tweak(:lang,:tools): start eglot/lsp-mode later
To ensure lsp/eglot settings have precedence over local servers (e.g.
cider and lookup handlers).

Ref: clojure-emacs/cider#3170
2022-03-30 17:32:47 +02:00
Nathan Lovato
aecd60cfab Add shortcuts and descriptions for GDScript module 2021-01-23 15:18:48 -06:00
Henrik Lissner
6a64f37435
Minor refactors & revision across the board 2020-07-31 01:39:24 -04:00
Henrik Lissner
5627d6d429
lang/gdscript: minor reformatting 2020-06-07 02:31:13 -04:00
Nathan Lovato
f8f62e0a65 Add gdscript module 2020-05-31 19:10:31 -06:00