This fixes issues where the buffer's modified state isn't reflected
properly in the mode-line, at the expense of a little (but acceptable
loss of) efficiency.
projectile-project-root no longer returns `default-directory` if not in
a project (it returns nil). As such, doom-project-* functions (and their
uses) have been refactored.
+ doom-project-p & doom-project-root are aliases for
projectile-project-p & projectile-project-root.
+ doom-project-{p,root,name,expand} now has a DIR argument (for
consistency, since projectile-project-name and
projectile-project-expand do not).
+ The nocache parameter is no longer necessary, as projectile's caching
behavior is now more sane.
+ Removed some projectile advice/hacks that are no longer necessary.
+ Updated unit tests
This was done to help the modeline build its file path in indirect
buffers, but this has been fixed by using buffer-base-buffer.
Both ui/modeline and ui/doom-modeline have been refactored to
accommodate this.
This brings +doom-modeline-buffer-file-name styles to the new modeline
module, controlled by the +modeline-buffer-path-function variable.
The available functions are:
* +modeline-file-path-with-project: project/src/lib/file.c
* +modeline-file-path-from-project: src/lib/file.c
* +modeline-file-path-truncated-with-project: project/s/l/file.c
* +modeline-file-path-truncated-upto-project: ~/w/project/src/lib/file.c
* +modeline-file-path-truncated-upto-project-root: ~/w/p/s/lib/file.c
* +modeline-file-path-truncated: ~/w/p/s/l/file.c
* +modeline-file-name: file.c
The default is file-path-with-project.
Removes modeline library out of core-ui and contains them in :ui
doom-modeline and :ui modeline.
:ui modeline will eventually replace :ui doom-modeline, but is still
considered experimental. This update provides makes it much more stable
and closer to being feature complete.