- Move subr-x/cl-lib loading to core-lib
- Revise docstrings for and rename various CLI functions to be more
descriptive and up-to-date
- After regenerating autoloads file, bin/doom will try to reload
autoloads files remotely, through the server/daemon, if possible. This
is highly experimental and could break
Sets out to solve a number of issues with the package management
process. Namely:
- To-be-removed packages that are simply being removed are no longer
incorrectly labeled "quelpa->elpa", but "removed" instead.
- A backend (elpa vs quelpa) column was added to the package listing
confirmation when running `doom update`.
- Doom now correctly recognizes that packages installed with a psuedonym
are installed, and will not endlessly attempt to uninstall and
reinstall them on every `doom refresh`.
- Packages declared with :built-in will no longer lose their built-in
marking if said package is not actually present in Emacs' site load
paths. i.e. if you say it's built in, Doom won't question it.
- package!'s :ignore property is now treated as a form whose evaluated
result will be used as its value.
I've replaced load-env-var with our own custom parser. load-env-var
expects a well-formatted env file, which neither env nor set produces,
which is what doom env uses to dump the shell environment.
This should fix issues that arise when envvars (like PATH) contain
arbitrary whitespace.
If the user had no ~/.doom.d/init.el to begin with, and never reads it
after it's been created (by `doom quickstart`), then Doom can't possibly
know what modules to install packages for, therefore no packages get
installed!
The private module won't be byte-compiled implicitly anymore, as it can
cause unexpected problems with stale code and config portability.
doom compile -> only compiles ~/.emacs.d
doom compile :core -> ~/.emacs.d/core
doom compile :plugins -> ~/.emacs.d/.local/packages/elpa
doom compile :private -> ~/.doom.d
- Limits process-environment during scraping
- Add `doom-env-executable` and `doom-env-switches` variables
- Announce what commands were run to produce your env var within env var
file header
IMPORTANT: This is a breaking update for Mac users, as your shell
environment will no longer be inherited correctly (with the removal of
exec-path-from-shell). The quick fix is: 'bin/doom env refresh'. Also,
the set-env! autodef now does nothing (and is deprecated), be sure to
remove calls to it in your config.
Smaller changes:
+ This update also adds --no-* switches to doom quickstart
+ Includes general improvements to the documentation of several bin/doom
commands.
+ Moves doom/reload* commands to core/autoload/config.el
+ doom/reload-project has been removed (it didn't actually do anything)
The breaking change:
This update adds an "envvar file" to Doom Emacs. This file is generated
by `doom env refresh`, populated with variables scraped from your shell
environment (from both non-interactive and interactive sessions). This
file is then (inexpensively) loaded at startup, if it exists.
+ The file is manually generated with `doom env refresh`.
+ It can be regenerated automatically whenever `doom refresh` is run by
running `doom env enable` (`doom env clear` will reverse this and
delete the env file).
+ `doom quickstart` will ask if you want to auto-generate this envvar
file. You won't need it if you're confident Emacs will always be
started from the correct environment, however.
+ Your env file can be reloaded from a running Emacs session with `M-x
doom/reload-env`. Note: this won't work if the Emacs session you're
running it in doesn't have a correct SHELL set. i.e. don't use this to
create your first env file!
The idea isn't mine -- it's borrowed from Spacemacs -- and was
introduced to me in #1053 by @yurimx. I was impressed with it. Prior to
this, I was unhappy with exec-path-from-shell (no hate to the dev, I
understand its necessity), and 'doom patch-macos' wasn't ideal for mac
users (needed to be reapplied every time you update Emacs). What's more,
many users (even Linux users) had to install exec-path-from-shell
anyway.
This solution suffers from none of their shortcomings. More reliable
than patch-macos, more performant and complete than
exec-path-from-shell, and easily handled by bin/doom.
- Packages are initialized once, when package.el is first loaded, and
must be updated manually via doom/reload-packages.
- Package->module association is now stored in the package's PLIST under
:modules. This is an internal property and cannot be explicitly set
through `package!'
- Add doom-package-list function
- Rename doom-get-packages to doom-find-packages
- Updated doom-find-packages' docstring
- Added the :core filter to doom-find-packages
- Simplified doom-initialize-packages
- doom/reload calls doom/reload-packages if necessary.
- Fix redundant properties in doom-packages
- Remove tracking of after!, def-package! and def-package-hook! blocks.
Replaced with doom-package-list being able to see all packages, even
in disabled modules.
- Add :built-in property to package! for dummy packages. This is
important so that doom/describe-package can see built-in packages.
They've been removed from feature/workspaces and moved into
core/autoload/sessions, which falls back to desktop.el if persp-mode
isn't present. This also offers a substantial speed up to
restart+restoring and restoring sessions in general.
Also fixes#1210, where the newly spawned frame after doom/restart
wasn't focused.
Introduces the following commands:
- doom/restart
- doom/restart-and-restore
- doom/quickload-session
- doom/quicksave-session
- doom/load-session
- doom/save-session
- +workspace/restore-last-session (alias for doom/quickload-session)
And removes
- +workspace/load-session
- +workspace/save-session
- +workspace/load-last-session (renamed to +workspace/restore-last-session)
- +workspace/restart-emacs-then-restore (replaced by doom/restart-and-restore)
- :ss (ex command)
- :sl (ex command)
;;;###autodef FORM
FORM was used as a predicate for inclusion as an autodef. Now it is used
as the replacement sexp in case the module is disabled.
Oh, you don't know what autdefs are? Well let me explain (thanks for
asking, by the way). An autdef'ed function, macro, or function alias is
always available to be called, anywhere in Doom, even if its containing
module is disabled. For instance:
;;;###autodef
(defun say-hello! (name) ; the trailing ! denotes an autodef
(message "Hello %s" name))
This makes it safe to call `do-something` without a check whether it
exists (or if its module is enabled). When the module is enabled, an
autoload entry is added to the Doom autoloads file:
(autoload 'do-something "path/to/some/modules/autoloads")
And it is autoloaded as normal when it is first used. However, if the
module is disabled, then this is inserted instead:
(defmacro do-something (&rest _))
This no-ops; it does nothing and doesn't evaluate its arguments. If FORM
above was provided, that is used instead of a noop macro.
It's a little smarter than simple substitution, but that's the gist of
it.
Emacs occasionally hangs when polling for the emacs server (with
server-running-p). Since this is used for such a trivial feature (to
decide whether or not to display the "you need to restart" message), I
removed it. Now it always shows that message (if the autoload files have
changed).