Reduce how much projectile hits the server in TRAMP buffers by:
- Not looking for fd/fdfind (just use the VCS-specific commands
projectile provides and assume they're present on the remote).
- Not walking up the directory tree to display the project name in the
mode line.
- Reducing TRAMP file-cache misses.
- Reducing how chatty tramp is about its connections.
Fix#5360
There are legitimate reasons why a user would want to treat $HOME as a
project. 'doom doctor' now complains about this case in greater detail.
I'll leave it to users to deal with this edge case.
Rather than the 7 different commands for indexing the project's files.
This also fixes an issue with #3377, where changes to
`projectile-globally-ignored-directories` weren't seen unless they were
done at startup, before projectile loads.
Why it was removed in the first place: hlissner/doom-emacs#1974
Why it's being restored: seems this causes too much confusion. Folks ask
why projectile doesn't recognize their projects. It's too much of
maintenance hassle. We'll deal with the breaking changes project.el will
introduce when we cross that bridge.
Closes#3074
The rewrite for Doom's CLI is taking a while, so I've backported a few
important changes in order to ease the transition and fix a couple bugs
sooner.
Fixes#2802, #2737, #2386
The big highlights are:
- Fix#2802: We now update recipe repos *before* updating/installing any
new packages. No more "Could not find package X in recipe repositories".
- Fix#2737: An edge case where straight couldn't reach a pinned
commit (particularly with agda).
- Doom is now smarter about what option it recommends when straight
prompts you to make a choice.
- Introduces a new init path for Doom. The old way:
- Launch in "minimal" CLI mode in non-interactive sessions
- Launch a "full" interactive mode otherwise.
The new way
- Launch in "minimal" CLI mode *only* for bin/doom
- Launch is a simple mode for non-interactive sessions that still need
access to your interactive config (like async org export/babel).
- Launch a "full" interactive mode otherwise.
This should fix compatibility issues with plugins that use the
async.el library or spawn child Emacs processes to fake
parallelization (like org's async export and babel functionality).
- Your private init.el is now loaded more reliably when running any
bin/doom command. This gives you an opportunity to configure its
settings.
- Added doom-first-{input,buffer,file}-hook hooks, which we use to queue
deferred activation of a number of packages. Users can remove these
modes from these hooks; altogether preventing them from loading,
rather than waiting for them to load to then disable them,
e.g. (after! smartparens (smartparens-global-mode -1)) -> (remove-hook
'doom-first-buffer #'smartparens-global-mode)
Hooks added to doom-first-*-hook variables will be removed once they
run.
This should also indirectly fix#2386, by preventing interactive modes
from running in non-interactive session.
- Added `doom/bump-*` commands to make bumping modules and packages
easier, and `doom/bumpify-*` commands for converting package!
statements into user/repo@sha1hash format for bump commits.
- straight.el is now commit-pinned, like all other packages. We also
more reliably install straight.el by cloning it ourselves, rather than
relying on its bootstrap.el.
This should prevent infinite "straight has diverged from master"
prompts whenever we change branches (though, you might have to put up
with it one more after this update -- see #2937 for workaround).
All the other minor changes:
- Moved core/autoload/cli.el to core/autoload/process.el
- The package manager will log attempts to check out pinned commits
- If package state is incomplete while rebuilding packages, emit a
simpler error message instead of an obscure one!
- Added -u switch to 'doom sync' to make it run 'doom update' afterwards
- Added -p switch to 'doom sync' to make it run 'doom purge' afterwards
- Replace doom-modules function with doom-modules-list
- The `with-plist!` macro was removed, since `cl-destructuring-bind`
already serves that purpose well enough.
- core/autoload/packages.el was moved into core-packages.el
- bin/doom will no longer die if DOOMDIR or DOOMLOCALDIR don't have a
trailing slash
- Introduces doom-debug-variables; a list of variables to toggle on
doom/toggle-debug-mode.
- The sandbox has been updated to reflect the above changes, also:
1. Child instances will no longer inherit the process environment of
the host instance,
2. It will no longer produce an auto-save-list directory in ~/.emacs.d
Fixes cases where, if the contents of your ~/.doom.d were symlinks, fd
and ripgrep wouldn't index them (or recurse into them), so it'd miss out
of many files.
Possibly fixes#1803
Projectile can consume a lot of cycles, especially in indirect buffers
or because of project-root-sensitive path segments in the modeline. This
experimental fix should spare you that heartache.
* Change projectile dirconfig file to .project
So it matches the doom project marker `.project`. Otherwise you need to
create both a `.project` and then a `.projectile` with the project
configuration.
To maintain backwards compatibility, it will prefer a `.projectile` file for
dirconfig if found.
Also:
- Reorder projectile variables.
- Remove unused projectile-sort-order (since ripgrep is a hard
dependency of Doom now, there should be no situation where we
projectile-sort-order is important to us as a default).