- If DIR is not in a valid project, index it as normal and do
projectile-find-file from current directory (but do not cache).
- If DIR is a valid project, but not the project root, fall back to
different mechanism for exploring it (project-find-file,
counsel-file-jump, or find-file).
- If DIR is a valid project AND is the project root, use
projectile-find-file as normal.
This is to make doom-project-find-file more do-what-I-mean.
- Adds doom/open-project-scratch-buffer (persistent project scratch
buffers)
- Prefix arg = open scratch buffer in current window, for both
doom/open-scratch-buffer and doom/open-project-scratch-buffer.
- Rename doom/delete-scratch-files ->
doom/delete-persistent-scratch-file
- Remove doom-scratch-buffer-display-fn
- Rename doom-scratch-files-dir -> doom-scratch-dir
- Add SPC p s keybind to open project scratch buffer
- Will now warn you if both .doom.d and .config/doom exists.
- Include branch and last commit date in doctor/info, next to Doom
version.
- Issues in Doom core are now indented.
Improves correctness of projectile project state. Namely, prevents
projectile-project-root from poisoning the return value of
doom-project-root or doom-project-p, which may be causing an elusive bug
where doom-project-find-file is searching the wrong directory.
Prompts for an open project and kills all its buffers. This is useful
for closing `.emacs.d` in an effort to get some *billable* work done.
Added `doom-fixup-windows` and `doom-kill-buffer(s)-fixup-windows`
helper functions for leaving affected windows on a real buffer or the
fallback buffer.
Fixed `doom/kill-this-buffer-in-all-windows` to properly "fixup"
windows.
This command would no-op if used in major modes with "fake" comments.
i.e. modes where "comments" are merely highlighted as comments, but have
no comment entry in its syntax table. e.g. text-mode + git-commit-mode.
IMPORTANT: This is a breaking update for Mac users, as your shell
environment will no longer be inherited correctly (with the removal of
exec-path-from-shell). The quick fix is: 'bin/doom env refresh'. Also,
the set-env! autodef now does nothing (and is deprecated), be sure to
remove calls to it in your config.
Smaller changes:
+ This update also adds --no-* switches to doom quickstart
+ Includes general improvements to the documentation of several bin/doom
commands.
+ Moves doom/reload* commands to core/autoload/config.el
+ doom/reload-project has been removed (it didn't actually do anything)
The breaking change:
This update adds an "envvar file" to Doom Emacs. This file is generated
by `doom env refresh`, populated with variables scraped from your shell
environment (from both non-interactive and interactive sessions). This
file is then (inexpensively) loaded at startup, if it exists.
+ The file is manually generated with `doom env refresh`.
+ It can be regenerated automatically whenever `doom refresh` is run by
running `doom env enable` (`doom env clear` will reverse this and
delete the env file).
+ `doom quickstart` will ask if you want to auto-generate this envvar
file. You won't need it if you're confident Emacs will always be
started from the correct environment, however.
+ Your env file can be reloaded from a running Emacs session with `M-x
doom/reload-env`. Note: this won't work if the Emacs session you're
running it in doesn't have a correct SHELL set. i.e. don't use this to
create your first env file!
The idea isn't mine -- it's borrowed from Spacemacs -- and was
introduced to me in #1053 by @yurimx. I was impressed with it. Prior to
this, I was unhappy with exec-path-from-shell (no hate to the dev, I
understand its necessity), and 'doom patch-macos' wasn't ideal for mac
users (needed to be reapplied every time you update Emacs). What's more,
many users (even Linux users) had to install exec-path-from-shell
anyway.
This solution suffers from none of their shortcomings. More reliable
than patch-macos, more performant and complete than
exec-path-from-shell, and easily handled by bin/doom.
helm-projectile-find-file misbehaves as a workspace project-switch
handler (likely because it runs asynchronously and misses the lexical
value of `default-directory`), so we avoid it and use
projectile-find-file directly (which still uses helm, just not the
helm-projectile package).
This was erroring when run inside a popup (eg. `M-x ielm` `C-x k`) due
to a missing check for `window-live-p`. We don't need to do anything if
the window has already gone away.
The real vs unreal check was backwards; we should only try
`previous-buffer` if the current buffer is *not* real.
Patch the apropos button types so they call helpful instead of the
built-in describe functions. Also add some bindings to apropos-mode-map
so it behaves like other help modes.
Add `doom/describe-symbol` function, which shows documentation for
callable and variable symbols. If a symbol is both a variable and a
callable, it dispatches to apropos. This gives a better workflow than
`helpful-symbol`, which annoyingly prompts the user.
Remap `describe-symbol` to `doom/describe-symbol`, and update
`+emacs-lisp-lookup-documentation` to call it also.
Previously this would error due to undefined `doom-debug-on-error`
variable. Now behaves like a minor-mode function to toggle both
`doom-debug-mode` and `debug-on-error`.
Can now launch four different sessions:
1. Vanilla Emacs
2. Vanilla Doom (only Doom core)
3. Doom core + modules - private config
4. A full Doom session (load everything)
- Packages are initialized once, when package.el is first loaded, and
must be updated manually via doom/reload-packages.
- Package->module association is now stored in the package's PLIST under
:modules. This is an internal property and cannot be explicitly set
through `package!'
- Add doom-package-list function
- Rename doom-get-packages to doom-find-packages
- Updated doom-find-packages' docstring
- Added the :core filter to doom-find-packages
- Simplified doom-initialize-packages
- doom/reload calls doom/reload-packages if necessary.
- Fix redundant properties in doom-packages
- Remove tracking of after!, def-package! and def-package-hook! blocks.
Replaced with doom-package-list being able to see all packages, even
in disabled modules.
- Add :built-in property to package! for dummy packages. This is
important so that doom/describe-package can see built-in packages.
SPC h now maps to help-map to reduce redundancy. Some adjustments and
additions were made to this map so all users (evil and vanilla) can
benefit from Doom's extra help commands.
+ Add doom-switch-frame-hook
+ Replace doom-{enter,exit}-{buffer,window}-hook with
doom-switch-{buffer,window}-hook
+ New switch-buffer hooks run on buffer-list-update-hook rather than
in select-window advice.
+ Blank our buffer-list-update-hook in some places to reduce how many
times it gets triggered.
By removing the cl-flet call, we reduce the size of backtraces produced
during bin/doom commands by a whopping 80%. Noice.
Also renames doom-ansi-apply -> doom-color-apply