The error handlers were a little too effective. They obscured a large
chunk of the stacktrace after errors, even in debug mode. This fixes
that and ensures backtraces in debug mode are more helpful.
Now accepts a flat plist of all its former parameters, including new
:parameters and :actions properties to increase your control over the
fate of your windows.
The old usage of set-popup-rule! is deprecated and may not work right!
The :ui popup module has also seen a major refactor to improve
efficiency and load times.
Sorry! This is the last "big" change before 2.1!
+ :popup -> set-popup-rule!
+ :popups -> set-popup-rules!
+ :company-backend -> set-company-backend!
+ :evil-state -> set-evil-initial-state!
I am slowly phasing out the setting system (def-setting! and set!),
starting with these.
What are autodefs? These are functions that are always defined, whether
or not their respective modules are enabled. However, when their modules
are disabled, they are replaced with macros that no-op and don't
waste time evaluating their arguments.
The old set! function will still work, for a while.
This is in preparation for general.el integration coming in 2.1.1. It is
very likely that map! will change (and even more, be split into several
macros). Not much, but change none-the-less. Specifically, the state
keywords (e.g. :nvi, :n, :i) will be removed in favor of a :state
property that takes a list, e.g. (normal visual insert).
In any case, both map! and general are also relatively expensive
compared to define-key and evil-define-key* (and the new define-key!
macro), so use that when we can.
This also means changes to either API won't affect Doom's modules in the
long term.