Reorganize modules
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;;; module-csharp.el --- -*- no-byte-compile: t; -*-
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(use-package csharp-mode
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:mode "\\.cs$"
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:init (add-hook 'csharp-mode-hook 'flycheck-mode))
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(use-package shader-mode :mode "\\.shader$") ; unity shaders
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(use-package omnisharp
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:commands (omnisharp-mode)
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:preface
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(setq omnisharp-auto-complete-want-documentation nil
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omnisharp-server-executable-path (concat doom-ext-dir "/OmniSharp.exe"))
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:when (file-exists-p omnisharp-server-executable-path)
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:init (add-hook! csharp-mode '(eldoc-mode omnisharp-mode))
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:config
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(def-company-backend! csharp-mode (omnisharp))
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(map! :map omnisharp-mode-map
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"gd" 'omnisharp-go-to-definition
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(:localleader
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"tr" (λ! (omnisharp-unit-test "fixture"))
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"ts" (λ! (omnisharp-unit-test "single"))
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"ta" (λ! (omnisharp-unit-test "all"))))
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;; Map all refactor commands (see emr)
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(mapc (lambda (x)
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(let ((command-name (car x))
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(title (cadr x)))
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(emr-declare-command
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(intern (format "omnisharp-%s" (symbol-name command-name)))
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:title title :modes 'omnisharp-mode)))
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'((find-usages "find usages")
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(find-implementations "find implementations")
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(fix-code-issue-at-point "fix code issue at point")
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(fix-usings "fix usings")
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(rename "rename")
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(current-type-information "current type information")
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(current-type-documentation "current type documentation")
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(navigate-to-current-file-member "navigate to current file member")
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(navigate-to-solution-member "navigate to solution member")
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(navigate-to-solution-file-then-file-member "navigate to solution file then member")
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(navigate-to-solution-file "navigate to solution file")
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(navigate-to-region "navigate to region")
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(show-last-auto-complete-result "last auto complete result")
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(show-overloads-at-point "show overloads at point")
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(recompile "recompile"))))
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(provide 'module-csharp)
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;;; module-csharp.el ends here
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