Refactor initfiles

This commit is contained in:
Henrik Lissner 2014-09-05 17:08:40 -04:00
parent 6b094920bd
commit f2e2f05742
34 changed files with 1161 additions and 860 deletions

View file

@ -1,33 +0,0 @@
(add-to-list 'auto-mode-alist '("\\.h\\'" . c++-mode))
(add-hook 'c-mode-common-hook
(lambda()
(use-package auto-complete-clang)
(use-package auto-complete-c-headers)
(setq ac-sources
'(ac-source-clang
ac-source-c-headers
ac-source-yasnippet
ac-source-words-in-same-mode-buffers
))))
(use-package glsl-mode
:mode (("\\.glsl\\'" . glsl-mode)
("\\.vert\\'" . glsl-mode)
("\\.frag\\'" . glsl-mode)
("\\.geom\\'" . glsl-mode)))
(define-minor-mode cocos2d-mode
"Buffer local minor mode for Cocos2D-x"
:init-value nil
:lighter " C2D"
:keymap (make-sparse-keymap))
(defun cocoa2d-mode-maybe()
(let ((root (projectile-project-root)))
(if (or (string-match "[.-]cocos2d/" root)
(file-exists-p (concat root ".cocos2d-mode")))
(cocos-mode t))))
;;
(provide 'mod-cpp)