Change how themes, fonts & modelines are loaded
WARNING: THIS IS A BREAKING CHANGE FOR THEME/FONT/NLINUM CUSTOMIZATIONS. This change was motivated by the need to decouple theme and font loading from the ui/doom module. Now, it is doom-core's purview. Theme and fonts are loaded after initfiles are read (attached to the doom-init-ui-hook hook), giving other modules (especially private ones) a chance to change the theme or fonts. + Refactor core-ui.el + New init hook: doom-init-ui-hook + Decouple theme/font loading from ui/doom + Load modelines are doom-init-ui-hook + New theme/font variables (replaces old ui/doom variables) + doom-theme + doom-font + doom-variable-pitch-font + doom-unicode-font + Change nlinum variables + doom-line-number-lpad + doom-line-number-rpad + doom-line-number-pad-char Addresses #117
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;;; ui/unicode/config.el -*- lexical-binding: t; -*-
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(setq-default bidi-display-reordering t)
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(def-package! unicode-fonts
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:demand t
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:init
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(setq-default bidi-display-reordering t
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doom-unicode-font nil)
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:config
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;; NOTE will impact startup time on first run
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(unicode-fonts-setup))
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