fix(lib): void-variable error in doom/add-directory-as-project

And clarify how it differs from projectile-add-known-project in the
command's docstring.
This commit is contained in:
Henrik Lissner 2022-06-10 13:11:31 +02:00
parent c78a3dc1f5
commit dea74acb7a
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@ -72,7 +72,9 @@ they are absolute."
;;;###autoload ;;;###autoload
(defun doom/add-directory-as-project (dir) (defun doom/add-directory-as-project (dir)
"Register an arbitrary directory as a project. "Register an arbitrary directory as a project.
If DIR is not a valid project, a .project file will be created within it. This
Unlike `projectile-add-known-project', if DIR isn't a valid project, a .project
file will be created within it so that it will always be treated as one. This
command will throw an error if a parent of DIR is a valid project (which would command will throw an error if a parent of DIR is a valid project (which would
mask DIR)." mask DIR)."
(interactive "D") (interactive "D")
@ -85,7 +87,7 @@ mask DIR)."
short-dir (abbreviate-file-name proj-dir))) short-dir (abbreviate-file-name proj-dir)))
(message "%S was not a project; adding .project file to it" (message "%S was not a project; adding .project file to it"
short-dir (abbreviate-file-name proj-dir)) short-dir (abbreviate-file-name proj-dir))
(projectile-add-known-project directory)))) (projectile-add-known-project dir))))
;; ;;