fix(lib): void-variable error in doom/add-directory-as-project
And clarify how it differs from projectile-add-known-project in the command's docstring.
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1 changed files with 4 additions and 2 deletions
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@ -72,7 +72,9 @@ they are absolute."
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;;;###autoload
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;;;###autoload
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(defun doom/add-directory-as-project (dir)
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(defun doom/add-directory-as-project (dir)
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"Register an arbitrary directory as a project.
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"Register an arbitrary directory as a project.
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If DIR is not a valid project, a .project file will be created within it. This
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Unlike `projectile-add-known-project', if DIR isn't a valid project, a .project
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file will be created within it so that it will always be treated as one. This
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command will throw an error if a parent of DIR is a valid project (which would
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command will throw an error if a parent of DIR is a valid project (which would
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mask DIR)."
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mask DIR)."
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(interactive "D")
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(interactive "D")
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@ -85,7 +87,7 @@ mask DIR)."
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short-dir (abbreviate-file-name proj-dir)))
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short-dir (abbreviate-file-name proj-dir)))
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(message "%S was not a project; adding .project file to it"
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(message "%S was not a project; adding .project file to it"
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short-dir (abbreviate-file-name proj-dir))
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short-dir (abbreviate-file-name proj-dir))
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(projectile-add-known-project directory))))
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(projectile-add-known-project dir))))
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;;
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;;
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