refactor: menu-bar (re)initialization on MacOS
Before this, it was non-trivial to *truly* disable the menu-bar in GUI frames on MacOS, unless you knew about the doom-restore-menu-bar-in-gui-frames-h hook and removed it. With this change, the hook will bow out if the user has tampered with/called menu-bar-mode at all.
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@ -101,34 +101,40 @@
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;;; Disable UI elements early
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;; PERF,UI: Doom strives to be keyboard-centric, so I consider these UI elements
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;; clutter. Initializing them also costs a morsel of startup time. What's
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;; more, the menu bar exposes functionality that Doom doesn't endorse. Perhaps
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;; one day Doom will support these, but today is not that day. By disabling
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;; them early, we save Emacs some time.
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;; more, the menu bar exposes functionality that Doom doesn't endorse or
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;; police. Perhaps one day Doom will support these, but today is not that day.
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;; By disabling them early, we save Emacs some time.
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;; HACK: I intentionally avoid calling `menu-bar-mode', `tool-bar-mode', and
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;; `scroll-bar-mode' because their manipulation of frame parameters can
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;; trigger/queue a superfluous (and expensive, depending on the window system)
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;; frame redraw at startup.
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;; frame redraw at startup. The variables must be set to `nil' as well so
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;; users don't have to call the functions twice to re-enable them.
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(push '(menu-bar-lines . 0) default-frame-alist)
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(push '(tool-bar-lines . 0) default-frame-alist)
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(push '(vertical-scroll-bars) default-frame-alist)
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;; And set these to nil so users don't have to toggle the modes twice to
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;; reactivate them.
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(setq menu-bar-mode nil
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tool-bar-mode nil
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scroll-bar-mode nil)
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;; FIX: On MacOS, disabling the menu bar makes MacOS treat Emacs as a
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;; non-application window -- which means it doesn't automatically capture
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;; focus when it is started, among other things, so enable the menu-bar for
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;; GUI frames, but keep it disabled in terminal frames because there it
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;; unavoidably activates an ugly, in-frame menu bar.
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(eval-when! doom--system-macos-p
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(add-hook! '(window-setup-hook after-make-frame-functions)
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(defun doom-restore-menu-bar-in-gui-frames-h (&optional frame)
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(when-let (frame (or frame (selected-frame)))
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(when (display-graphic-p frame)
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(set-frame-parameter frame 'menu-bar-lines 1))))))
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;; HACK: The menu-bar needs special treatment on MacOS. On Linux and Windows
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;; (and TTY frames in MacOS), the menu-bar takes up valuable in-frame real
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;; estate -- so we disable it -- but on MacOS (GUI frames only) the menu bar
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;; lives outside of the frame, on the MacOS menu bar, which is acceptable, but
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;; disabling Emacs' menu-bar also makes MacOS treat Emacs GUI frames like
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;; non-application windows (e.g. it won't capture focus on activation, among
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;; other things), so the menu-bar should be preserved there.
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;;
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(when doom--system-macos-p
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;; NOTE: The correct way to disable this hack is to toggle `menu-bar-mode' (or
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;; put it on a hook). Don't try to undo the hack below, as it may change
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;; without warning, but will always respect `menu-bar-mode'.
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(setcdr (assq 'menu-bar-lines default-frame-alist) 'tty)
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(add-hook! 'after-make-frame-functions
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(defun doom--init-menu-bar-on-macos-h (&optional frame)
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(if (eq (frame-parameter frame 'menu-bar-lines) 'tty)
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(set-frame-parameter frame 'menu-bar-lines
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(if (display-graphic-p frame) 1 0))))))
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;;; Encodings
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;; Contrary to what many Emacs users have in their configs, you don't need more
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