fix(gdscript): replace removed functions with new binding

This commit removes the keybinds to add and remove a breakpoint in a
gdscript buffer, which were removed from gdscript-mode long ago, and
replaces them with one binding to toggle a breakpoint.

Fix: #7254
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Blue 2024-06-03 13:15:47 -07:00 committed by GitHub
parent 47fce87d86
commit c625b78eb4
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@ -28,9 +28,8 @@
:desc "Run current scene" "s" #'gdscript-godot-run-current-scene) :desc "Run current scene" "s" #'gdscript-godot-run-current-scene)
(:prefix ("d" . "debug") (:prefix ("d" . "debug")
:desc "Add breakpoint" "a" #'gdscript-debug-add-breakpoint :desc "Toggle breakpoint" "d" #'gdscript-debug-toggle-breakpoint
:desc "Display breakpoint buffer" "b" #'gdscript-debug-display-breakpoint-buffer :desc "Display breakpoint buffer" "b" #'gdscript-debug-display-breakpoint-buffer
:desc "Remove breakpoint" "d" #'gdscript-debug-remove-breakpoint
:desc "Continue execution" "c" #'gdscript-debug-continue :desc "Continue execution" "c" #'gdscript-debug-continue
:desc "Next" "n" #'gdscript-debug-next :desc "Next" "n" #'gdscript-debug-next
:desc "Step" "s" #'gdscript-debug-step) :desc "Step" "s" #'gdscript-debug-step)