fix(gdscript): replace removed functions with new binding
This commit removes the keybinds to add and remove a breakpoint in a gdscript buffer, which were removed from gdscript-mode long ago, and replaces them with one binding to toggle a breakpoint. Fix: #7254
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1 changed files with 1 additions and 2 deletions
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@ -28,9 +28,8 @@
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:desc "Run current scene" "s" #'gdscript-godot-run-current-scene)
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:desc "Run current scene" "s" #'gdscript-godot-run-current-scene)
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(:prefix ("d" . "debug")
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(:prefix ("d" . "debug")
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:desc "Add breakpoint" "a" #'gdscript-debug-add-breakpoint
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:desc "Toggle breakpoint" "d" #'gdscript-debug-toggle-breakpoint
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:desc "Display breakpoint buffer" "b" #'gdscript-debug-display-breakpoint-buffer
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:desc "Display breakpoint buffer" "b" #'gdscript-debug-display-breakpoint-buffer
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:desc "Remove breakpoint" "d" #'gdscript-debug-remove-breakpoint
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:desc "Continue execution" "c" #'gdscript-debug-continue
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:desc "Continue execution" "c" #'gdscript-debug-continue
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:desc "Next" "n" #'gdscript-debug-next
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:desc "Next" "n" #'gdscript-debug-next
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:desc "Step" "s" #'gdscript-debug-step)
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:desc "Step" "s" #'gdscript-debug-step)
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