lang/csharp: update README
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#+TITLE: :lang csharp
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This module adds C# support to Emacs.
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#+begin_quote
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I don't use C# for much else than Unity3D and, seldomly, for Mono game
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development on Linux.
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#+end_quote
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* Table of Contents :TOC:
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- [[Install][Install]]
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- [[MacOS][MacOS]]
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- [[Arch Linux][Arch Linux]]
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- [[#description][Description]]
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- [[#module-flags][Module Flags]]
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- [[#plugins][Plugins]]
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- [[#prerequisites][Prerequisites]]
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- [[#macos][MacOS]]
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- [[#arch-linux][Arch Linux]]
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- [[#nixos][NixOS]]
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* Install
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* Description
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This module adds C# support to Emacs. Powered by omnisharp (directly or through
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LSP).
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** Module Flags
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+ =+lsp= Enables omnisharp through LSP support (requires)
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+ =+unity= Enables special support for the [[https://unity.com/][Unity game engine]] (particularly,
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support for HLSL shaders).
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** Plugins
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+ [[https://github.com/josteink/csharp-mode][csharp-mode]]
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+ [[https://github.com/OmniSharp/omnisharp-emacs][omnisharp]]* (not =+lsp=)
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+ [[https://github.com/midnightSuyama/shader-mode][shader-mode]]* (=+unity=)
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* Prerequisites
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This module needs:
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+ omnisharp-roslyn (install with ~M-x omnisharp-install-server~)
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+ omnisharp (with the ~+lsp~ flag, this must be installed externally. Without
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it, use ~M-x omnisharp-install-server~)
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+ .NET SDKs (on Windows)
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+ Mono (on UNIX platforms)
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** MacOS
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=TODO=
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** TODO MacOS
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** Arch Linux
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#+BEGIN_SRC sh :dir /sudo:: :tangle (if (doom-system-os 'arch) "yes")
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#+BEGIN_SRC sh
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sudo pacman --needed --noconfirm -S mono
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#+END_SRC
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** TODO NixOS
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