diff --git a/README.md b/README.md index 7b17fdb53..70afa116b 100644 --- a/README.md +++ b/README.md @@ -138,13 +138,15 @@ Doom is an active and ongoing project. To make that development more transparent, its roadmap (and other concerns) are published across three github project boards and a newsletter: -+ [Development Roadmap](https://github.com/hlissner/doom-emacs/projects/3): roughly outlines our goals between release - milestones and their progress. -+ [Plugins under review](https://github.com/hlissner/doom-emacs/projects/2): lists plugins we are watching and - considering for inclusion, and what their status for inclusion is. Please - consult this list before requesting new packages/features. -+ [Upstream bugs](https://github.com/hlissner/doom-emacs/projects/5): lists issues that originate from elsewhere, and - whether or not we have local workarounds or temporary fixes for them. ++ [Development Roadmap](https://github.com/hlissner/doom-emacs/projects/3): + roughly outlines our goals between release milestones and their progress. ++ [Plugins under review](https://github.com/hlissner/doom-emacs/projects/2): + lists plugins we are watching and considering for inclusion, and what their + status for inclusion is. Please consult this list before requesting new + packages/features. ++ [Upstream bugs](https://github.com/hlissner/doom-emacs/projects/5): lists + issues that originate from elsewhere, and whether or not we have local + workarounds or temporary fixes for them. + ~~Doom's newsletter~~ (not finished) will contain changelogs in between releases. @@ -192,7 +194,8 @@ kind! + I :heart: pull requests and bug reports (see the [Contributing Guidelines][contribute])! -+ Don't hesitate to [tell me my Elisp-fu sucks](https://github.com/hlissner/doom-emacs/issues/new), but please tell me ++ Don't hesitate to [tell me my Elisp-fu + sucks](https://github.com/hlissner/doom-emacs/issues/new), but please tell me why. + Hop on [our Discord server][Discord] and say hi! Help others, hang out or talk to me about Emacs, gamedev, programming, physics, pixel art, anime, gaming --