ui/modeline: update buffer id when renaming files
And revert 247ce145b
, since I wasn't aware
after-set-visited-file-name-hook existed.
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parent
247ce145b4
commit
b3006ecabb
2 changed files with 6 additions and 2 deletions
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@ -202,7 +202,10 @@ single file or nested compound statement of `and' and `or' statements."
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(let (toplevels)
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(dolist (file files)
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(when (featurep 'vc)
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(vc-file-clearprops file))
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(vc-file-clearprops file)
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(when-let (buffer (get-file-buffer file))
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(with-current-buffer buffer
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(vc-refresh-state))))
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(when (featurep 'magit)
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(when-let (default-directory (magit-toplevel (file-name-directory file)))
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(cl-pushnew default-directory toplevels)))
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@ -283,7 +286,6 @@ If FORCE-P, overwrite the destination file if it exists, without confirmation."
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(make-directory (file-name-directory new-path) 't)
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(rename-file old-path new-path (or force-p 1))
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(set-visited-file-name new-path t t)
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(revert-buffer t t)
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(doom--update-files old-path new-path)
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(message "File moved to %S" (abbreviate-file-name new-path))))
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@ -366,6 +366,8 @@ Requires `anzu', also `evil-anzu' if using `evil-mode' for compatibility with
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focus-in-hook
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;; ...or when we change the current project!
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projectile-after-switch-project-hook
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;; ...when the visited file changes (e.g. it's renamed)
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after-set-visited-file-name-hook
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;; ...when the underlying file changes
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after-revert-hook)
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(defun +modeline--generate-buffer-id-cache-h ()
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