Refactor defuns-buffer
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1 changed files with 50 additions and 40 deletions
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@ -41,41 +41,45 @@ Inspired from http://demonastery.org/2013/04/emacs-evil-narrow-region/"
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(defalias 'wg-save-session 'ignore))
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;;;###autoload
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(defun doom/get-buffers (&optional project-p)
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(defun doom/get-buffers (&optional all-p)
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"Get all buffers in the current workgroup.
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If PROJECT-P is non-nil, get all buffers in current workgroup
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If both are non-nil, get all project buffers across all workgroups"
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(let* ((assocbuf (wg-workgroup-associated-buffers nil))
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(buffers (if (wg-current-workgroup t)
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(--filter (memq it assocbuf) (buffer-list))
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(let ((buffers (if (wg-current-workgroup t)
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(doom/get-buffers-in-workgroup)
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(buffer-list)))
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project-root)
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(append (aif (and project-p (doom/project-root t))
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(funcall (if (eq project-p 'not) '-remove '-filter)
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(append (aif (and (not all-p) (doom/project-root t))
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(funcall (if (eq all-p 'not) '-remove '-filter)
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(lambda (b) (projectile-project-buffer-p b it))
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buffers)
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buffers))))
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buffers)
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(list doom-buffer))))
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;;;###autoload
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(defun doom/get-buffer-names (&optional project-p)
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(mapcar #'buffer-name (doom/get-buffers project-p)))
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(defun doom/get-buffers-in-workgroup ()
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(let ((assoc-bufs (wg-workgroup-associated-buffers nil)))
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(--filter (memq it assoc-bufs) (buffer-list))))
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;;;###autoload
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(defun doom/get-visible-windows (&optional buffer-list)
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(mapcar #'get-buffer-window (doom/get-visible-buffers (or buffer-list (doom/get-buffers)))))
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(defun doom/get-buffer-names (&optional buffer-list)
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(mapcar #'buffer-name (or buffer-list (doom/get-buffers))))
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;;;###autoload
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(defun doom/get-visible-windows (&optional window-list)
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"Get a list of the visible windows in the current frame (that aren't popups)."
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(-remove #'doom/popup-p (or window-list (window-list))))
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;;;###autoload
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(defun doom/get-visible-buffers (&optional buffer-list)
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"Get a list of buffers that are not buried (i.e. visible)"
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"Get a list of unburied buffers in the current project and workgroup."
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(-filter #'get-buffer-window (or buffer-list (doom/get-buffers))))
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;;;###autoload
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(defun doom/get-buried-buffers (&optional buffer-list)
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"Get a list of buffers that are buried (i.e. not visible)"
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(let* ((buffers (or buffer-list (doom/get-buffers)))
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(old-len (length buffers)))
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(-remove 'get-buffer-window buffers)))
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"Get a list of buried buffers in the current project and workgroup."
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(-remove 'get-buffer-window (or buffer-list (doom/get-buffers))))
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;;;###autoload
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(defun doom/get-matching-buffers (pattern &optional buffer-list)
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@ -98,28 +102,31 @@ Inspired from http://demonastery.org/2013/04/emacs-evil-narrow-region/"
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"Kill buffer (but only bury scratch buffer), then switch to a real buffer. Only buries
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the buffer if it is being displayed in another window."
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(interactive (list t))
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(cond ((doom/popup-p)
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(doom/popup-close))
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(cond ((eq (current-buffer) doom-buffer)
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(doom-mode-init t))
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(t
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(if (> (length (get-buffer-window-list (current-buffer) nil t)) 1)
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(bury-buffer)
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(when (and buffer-file-name (buffer-modified-p))
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(let* ((old-project (doom/project-root))
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(buffer (current-buffer))
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(only-buffer-window-p (= (length (get-buffer-window-list buffer nil t)) 1)))
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(when (and only-buffer-window-p buffer-file-name (buffer-modified-p))
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(if (yes-or-no-p "Buffer is unsaved, save it?")
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(save-buffer)
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(set-buffer-modified-p nil)))
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(kill-buffer)
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(unless (doom/real-buffer-p)
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(doom/previous-real-buffer)))))
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(when arg
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(doom/previous-real-buffer)
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(when (eq buffer (current-buffer))
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(switch-to-buffer doom-buffer t t)
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(doom|update-scratch-buffer old-project))
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(when only-buffer-window-p
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(kill-buffer buffer))))))
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t)
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;;;###autoload
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(defun doom/kill-unreal-buffers ()
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"Kill all buried, unreal buffers in current frame. See `doom-unreal-buffers'"
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(interactive)
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(let* ((all-buffers (doom/get-buffers))
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(real-buffers (doom/get-real-buffers all-buffers))
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(kill-list (--filter (not (memq it real-buffers))
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(doom/get-buried-buffers all-buffers))))
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(let ((kill-list (-remove 'doom/real-buffer-p
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(doom/get-buried-buffers (buffer-list)))))
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(mapc 'kill-buffer kill-list)
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(doom/kill-process-buffers)
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(message "Cleaned up %s buffers" (length kill-list))))
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@ -128,7 +135,7 @@ the buffer if it is being displayed in another window."
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(defun doom/kill-process-buffers ()
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"Kill all buffers that represent running processes and aren't visible."
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(interactive)
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(let ((buffer-list (doom/get-buffers))
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(let ((buffer-list (buffer-list))
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(killed-processes 0))
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(dolist (p (process-list))
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(let* ((process-name (process-name p))
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@ -163,14 +170,16 @@ left, create a scratch buffer."
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(max 25)
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(i 0)
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(continue t)
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(buffers (doom/get-real-buffers (doom/get-buffers t)))
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destbuf)
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(setq destbuf
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(catch 'goto
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(if (not (doom/get-real-buffers))
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(throw 'goto doom-buffer)
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(if (or (not buffers)
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(= (length buffers) 1))
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(progn (message "No other buffers in workgroup")
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(throw 'goto (current-buffer)))
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(funcall move-func)
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(while (not (and (doom/real-buffer-p)
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(doom/project-p)))
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(while (not (memq (current-buffer) buffers))
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(if (or (eq (current-buffer) start-buffer)
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(>= i max))
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(throw 'goto doom-buffer)
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@ -189,11 +198,12 @@ temporary, scratch or special buffer."
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(setq buffer (or (and (bufferp buffer) buffer)
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(and (stringp buffer) (get-buffer buffer))
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(current-buffer)))
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(or (eq buffer doom-buffer)
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(when (buffer-live-p buffer)
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(with-current-buffer buffer
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(not (or (apply #'derived-mode-p (-filter 'symbolp doom-unreal-buffers))
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(--any? (string-match-p it (buffer-name buffer))
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(-filter 'stringp doom-unreal-buffers)))))))
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(-filter 'stringp doom-unreal-buffers))))))))
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;; Inspired by spacemacs <https://github.com/syl20bnr/spacemacs/blob/master/spacemacs/funcs.el>
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;;;###autoload
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@ -283,7 +293,7 @@ buffers regardless of project."
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"Kill all buffers so that workgroups2 will wipe its current session."
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(interactive)
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(let (confirm-kill-emacs)
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(mapc 'kill-buffer (doom/get-buffers))
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(mapc 'kill-buffer (doom/get-buffers t))
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(kill-this-buffer)
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(delete-other-windows)
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(wg-save-session t)
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