Add doom-set-buffer-real fn & doom-real-buffer-p var
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@ -6,6 +6,9 @@
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(defvar doom-real-buffer-functions '()
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"A list of functions that are run to determine if a buffer is real.")
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(defvar-local doom-real-buffer-p nil
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"If non-nil, this buffer should be considered real no matter what.")
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;;;###autoload
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(defvar doom-fallback-buffer "*scratch*"
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"The name of the buffer to fall back to if no other buffers exist (will create
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@ -136,7 +139,8 @@ buffers. If there's nothing left, switch to `doom-fallback-buffer'. See
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"Returns t if BUFFER-OR-NAME is a 'real' buffer. Real means it a) isn't a
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popup window/buffer and b) isn't a special buffer."
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(let ((buf (window-normalize-buffer buffer-or-name)))
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(or (run-hook-with-args-until-success 'doom-real-buffer-functions buf)
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(or (buffer-local-value 'doom-real-buffer-p buf)
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(run-hook-with-args-until-success 'doom-real-buffer-functions buf)
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(not (or (doom-popup-p buf)
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(minibufferp buf)
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(string-match-p "^\\s-*\\*" (buffer-name buf))
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@ -295,3 +299,8 @@ project."
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(when (called-interactively-p 'interactive)
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(message "Cleaned up %s buffers" n))))
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;;;###autoload
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(defun doom-set-buffer-real (buffer flag)
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"Forcibly mark a buffer's real property, no matter what."
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(with-current-buffer buffer
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(setq doom-real-buffer-p flag)))
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