tools/eval: update README

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Henrik Lissner 2019-10-26 01:45:09 -04:00
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@ -3,19 +3,19 @@
#+SINCE: v2.0 #+SINCE: v2.0
#+STARTUP: inlineimages #+STARTUP: inlineimages
* Table of Contents :TOC_3:noexport: * Table of Contents :TOC_3:noexport:
- [[Description][Description]] - [[#description][Description]]
- [[Module Flags][Module Flags]] - [[#module-flags][Module Flags]]
- [[Plugins][Plugins]] - [[#plugins][Plugins]]
- [[Hacks][Hacks]] - [[#hacks][Hacks]]
- [[Prerequisites][Prerequisites]] - [[#prerequisites][Prerequisites]]
- [[Features][Features]] - [[#features][Features]]
- [[Inline Code Evaluation][Inline Code Evaluation]] - [[#inline-code-evaluation][Inline Code Evaluation]]
- [[REPLs][REPLs]] - [[#repls][REPLs]]
- [[Configuration][Configuration]] - [[#configuration][Configuration]]
- [[Register a REPL for a major-mode][Register a REPL for a major-mode]] - [[#register-a-repl-for-a-major-mode][Register a REPL for a major-mode]]
- [[Change how code is evaluated in a major mode][Change how code is evaluated in a major mode]] - [[#change-how-code-is-evaluated-in-a-major-mode][Change how code is evaluated in a major mode]]
- [[Troubleshooting][Troubleshooting]] - [[#troubleshooting][Troubleshooting]]
* Description * Description
This modules adds inline code evaluation support to Emacs and a universal This modules adds inline code evaluation support to Emacs and a universal
@ -38,8 +38,9 @@ interface for opening and interacting with REPLs.
* Prerequisites * Prerequisites
This module has no direct prerequisites. This module has no direct prerequisites.
However, specific languages may require additional setup. Check the However, many languages will require that you install their interpreters, code
documentation of that language's module for details. runners and/or repls to power the functionality of this module. Visit the
documentation of their respective =:lang= module for instructions.
* Features * Features
** Inline Code Evaluation ** Inline Code Evaluation
@ -51,12 +52,13 @@ Quickrun can be invoked via:
** REPLs ** REPLs
Invoked via: Invoked via:
+ =SPC o r= or ~:repl~ will open a REPL in a popup window. =C-u SPC o r= or + =SPC o r= or ~:repl~ will open a REPL in a popup window. =SPC o R= or ~:repl!~
~:repl!~ will open a REPL in the current window. If a REPL is already open and will open a REPL in the current window. If a REPL is already open and a
a selection is active, it will be sent to the REPL. selection is active, it will be sent to the REPL.
+ ~M-x +eval/open-repl-other-window~ + ~M-x +eval/open-repl-other-window~ (=SPC o r=)
+ ~M-x +eval/open-repl-same-window~ + ~M-x +eval/open-repl-same-window~ (=SPC o R=)
+ ~M-x +eval/send-region-to-repl~ while a selection (and REPL) is active + ~M-x +eval/send-region-to-repl~ (=SPC c s=) while a selection (and REPL) is
active
* Configuration * Configuration
** Register a REPL for a major-mode ** Register a REPL for a major-mode
@ -68,12 +70,16 @@ To use them, you may use ~M-x +eval/open-repl-other-window~, ~M-x
=SPC o r=. These will open a REPL in a popup window. =SPC o r=. These will open a REPL in a popup window.
#+begin_quote #+begin_quote
You can simply call that mode's REPL command manually. e.g. ~M-x ielm~, but You can simply call that mode's REPL command manually. e.g. ~M-x ielm~, but this
will bar you from the benefits of Doom's REPL system (like send-to-repl
functionality).
#+end_quote #+end_quote
Otherwise, you can define your own for a specified major mode: Otherwise, you can define your own for a specified major mode:
~(set-repl-handler! MAJOR-MODE FUNCTION)~ ~(set-repl-handler! MAJOR-MODES FUNCTION)~
MAJOR-MODES is a single major mode symbol or a list of them.
FUNCTION should return a repl buffer. Any window changes in this function are FUNCTION should return a repl buffer. Any window changes in this function are
ignored, then the REPL is opened in a popup window. ignored, then the REPL is opened in a popup window.
@ -116,4 +122,4 @@ Or if you'd rather run an elisp command:
(set-eval-handler! 'emacs-lisp-mode #'+emacs-lisp-eval) (set-eval-handler! 'emacs-lisp-mode #'+emacs-lisp-eval)
#+END_SRC #+END_SRC
* Troubleshooting * TODO Troubleshooting