fix(:input layout bepo): make evilem use gé

For some reason, using only the `map!` call did not work, the reason is
still unclear but calling the evilem-default-keybdings function worked
so going with that.
This commit is contained in:
Gerry Agbobada 2021-03-20 02:19:18 +01:00
parent 3acbf8e90d
commit 9ac79c6e86
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