Refactor Doom core init process (again)
- Eager-load all core autoloaded libraries if autoloads file isn't present. - Renames functions to be more descriptive of their true purpose: - doom-initialize-autoloads -> doom-load-autoloads-file - doom-load-env-vars -> doom-load-envvars-file - Use doom-module-p instead of featurep! for backend use (the latter is mainly syntax sugar for module use, and evaluates at compile/expansion time, which may cause hash-table-p errors early in the startup process). - Reorder plist library to prevent load order race condition with the functions using the macros that haven't been defined yet.
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11 changed files with 109 additions and 107 deletions
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@ -61,8 +61,8 @@ It is useful to only pull in changes performed by 'doom refresh' on the command
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line."
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(interactive "P")
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;; TODO regenerate autoloads
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(doom-initialize-autoloads doom-autoload-file)
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(doom-initialize-autoloads doom-package-autoload-file))
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(doom-load-autoloads-file doom-autoload-file)
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(doom-load-autoloads-file doom-package-autoload-file))
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;;;###autoload
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(defun doom/reload-env ()
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@ -75,7 +75,7 @@ Uses the same mechanism as 'bin/doom env reload'."
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(sit-for 1))
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(unless (file-readable-p doom-env-file)
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(error "Failed to generate env file"))
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(doom-load-env-vars doom-env-file))
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(doom-load-envvars-file doom-env-file))
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;;;###autoload
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(defun doom/reload-theme ()
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