💥 Replace core-popup with new feature/popup module

This is a breaking change! Update your :popup settings. Old ones will
throw errors!

Doom's new popup management system casts off its shackles (hur hur) and
replaces them with the monster that is `display-buffer-alist`, and
window parameters.

However, this is highly experimental! Expect edge cases.  Particularly
with org-mode and magit (or anything that does its own window
management).

Relevant to #261, #263, #325
This commit is contained in:
Henrik Lissner 2018-01-06 01:23:22 -05:00
parent 065091bdca
commit 91357a3e5d
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33 changed files with 631 additions and 1038 deletions

View file

@ -32,14 +32,14 @@
there and there is only one window, split in that direction and place this
window there. If there are no windows and this isn't the only window, use
evil-window-move-* (e.g. `evil-window-move-far-left')"
(when (doom-popup-p)
(doom/popup-raise))
(let* ((this-window (get-buffer-window))
(when (window-dedicated-p)
(user-error "Cannot swap a dedicated window"))
(let* ((this-window (selected-window))
(this-buffer (current-buffer))
(that-window (windmove-find-other-window direction nil this-window))
(that-buffer (window-buffer that-window)))
(when (or (minibufferp that-buffer)
(doom-popup-p that-window))
(window-dedicated-p this-window))
(setq that-buffer nil that-window nil))
(if (not (or that-window (one-window-p t)))
(funcall (pcase direction