Fix evil-collection-neotree throwing void-function

Because it is using the neotree-make-executor macro without requiring
`neotree` at compile time.

Also, remove the helm fix because they no longer use the
`with-helm-buffer` macro.
This commit is contained in:
Henrik Lissner 2018-06-28 22:41:23 +02:00
parent 875821a95a
commit 888bd97093
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@ -1,17 +1,9 @@
;; -*- no-byte-compile: t; -*-
;;; feature/evil/packages.el
;; `evil-collection' uses the `with-helm-buffer' macro, but this requires helm
;; be loaded before it is byte-compiled during installation. To ensure this, we
;; declare helm before evil-collection.
(when (featurep! :completion helm)
(depends-on! :completion helm))
;;
(package! evil)
(package! evil-args)
(package! evil-commentary)
(package! evil-collection)
(package! evil-easymotion)
(package! evil-embrace)
(package! evil-escape)
@ -27,3 +19,13 @@
(package! evil-vimish-fold)
(package! evil-visualstar)
(package! exato)
;;
(when (featurep! +everywhere)
;; `evil-collection-neotree' uses the `neotree-make-executor' macro, but this
;; requires neotree be available during byte-compilation (while installing).
(when (featurep! :ui neotree)
(depends-on! :ui neotree))
(package! evil-collection))