doom/reload: fix recompilation
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1 changed files with 5 additions and 2 deletions
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@ -373,13 +373,16 @@ SUBMODULE is a symbol."
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;;
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;;
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(defun doom/reload ()
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(defun doom/reload ()
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"Reload `load-path'; useful if you modify/update packages outside of emacs."
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"Reload `load-path' and recompile files (if necessary). Useful if you
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modify/update packages outside of emacs. Automatically called (through the
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server, if necessary) by `doom/packages-install', `doom/packages-update' and
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`doom/packages-autoremove'. "
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(interactive)
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(interactive)
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(if noninteractive
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(if noninteractive
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(progn
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(progn
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(require 'server)
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(require 'server)
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(ignore-errors
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(ignore-errors
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(server-eval-at "server" '(doom/reload))))
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(server-eval-at "server" '(let (noninteractive) (doom/reload)))))
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(doom-initialize t)
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(doom-initialize t)
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(doom/compile t)
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(doom/compile t)
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(message "Reloaded %d packages" (length doom--package-load-path))))
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(message "Reloaded %d packages" (length doom--package-load-path))))
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