refactor: use doom-module-*-file variables; add two
- Adds doom-module-packages-file and doom-module-metadata-file. - Uses them and the other doom-module-*-file variables where they were previously hardcoded. - Add .el extension to doom-module-{init,config}-file; it is now the consumer's responsibility to strip/change/keep the extension as they see fit.
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12 changed files with 57 additions and 34 deletions
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@ -34,7 +34,7 @@
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"Open your private init.el file.
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And jumps to your `doom!' block."
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(interactive)
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(find-file (expand-file-name "init.el" doom-user-dir))
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(find-file (expand-file-name doom-module-init-file doom-user-dir))
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(goto-char
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(or (save-excursion
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(goto-char (point-min))
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@ -45,13 +45,13 @@ And jumps to your `doom!' block."
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(defun doom/goto-private-config-file ()
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"Open your private config.el file."
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(interactive)
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(find-file (expand-file-name "config.el" doom-user-dir)))
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(find-file (expand-file-name doom-module-config-file doom-user-dir)))
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;;;###autoload
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(defun doom/goto-private-packages-file ()
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"Open your private packages.el file."
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(interactive)
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(find-file (expand-file-name "packages.el" doom-user-dir)))
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(find-file (expand-file-name doom-module-packages-file doom-user-dir)))
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;;
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