core-projects: refactor & update

+ Use new structure for projectile-other-file-alist
+ Refactor variable assignment
+ Rewrite for new, updated projectile-project-root
This commit is contained in:
Henrik Lissner 2017-09-20 01:39:15 +02:00
parent 58198acf18
commit 65e142fdd1
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@ -10,43 +10,35 @@ state are passed in.")
:config
(setq projectile-cache-file (concat doom-cache-dir "projectile.cache")
projectile-enable-caching (not noninteractive)
projectile-file-exists-remote-cache-expire nil
projectile-indexing-method 'alien
projectile-known-projects-file (concat doom-cache-dir "projectile.projects")
projectile-require-project-root nil
projectile-other-file-alist
(append '(("less" "css")
("styl" "css")
("sass" "css")
("scss" "css")
("css" "scss" "sass" "less" "styl")
("jade" "html")
("pug" "html")
("html" "jade" "pug" "jsx" "tsx"))
projectile-other-file-alist)
projectile-globally-ignored-file-suffixes '(".elc" ".pyc" ".o")
projectile-globally-ignored-files '(".DS_Store" "Icon ")
projectile-globally-ignored-directories
(append (list doom-local-dir ".sync")
projectile-globally-ignored-directories))
projectile-globally-ignored-files '(".DS_Store" "Icon " "TAGS")
projectile-globally-ignored-file-suffixes '(".elc" ".pyc" ".o"))
;; More generic project root file than .projectile
;; a more generic project root file
(push ".project" projectile-project-root-files-bottom-up)
(nconc projectile-globally-ignored-directories (list doom-local-dir ".sync"))
(nconc projectile-other-file-alist '(("css" . ("scss" "sass" "less" "style"))
("scss" . ("css"))
("sass" . ("css"))
("less" . ("css"))
("styl" . ("css"))))
;; Projectile root-searching functions can cause an infinite loop on TRAMP
;; connections, so disable them.
(defun doom*projectile-locate-dominating-file (orig-fn &rest args)
"Don't traverse the file system if a remote connection."
"Don't traverse the file system if on a remote connection."
(unless (file-remote-p default-directory)
(apply orig-fn args)))
(advice-add #'projectile-locate-dominating-file :around #'doom*projectile-locate-dominating-file)
(defun doom*projectile-cache-current-file (orig-fun &rest args)
"Don't cache ignored files."
(unless (cl-some (lambda (path)
(string-prefix-p buffer-file-name
(expand-file-name path)))
(projectile-ignored-directories))
(unless (cl-loop for path in (projectile-ignored-directories)
if (string-prefix-p buffer-file-name (expand-file-name path))
return t)
(apply orig-fun args)))
(advice-add #'projectile-cache-current-file :around #'doom*projectile-cache-current-file))
@ -76,9 +68,10 @@ If STRICT-P, return nil if no project was found, otherwise return
(projectile-project-root)))
(defmacro doom-project-has! (files)
"Checks if the project has the specified FILES, relative to the project root,
unless the path begins with ./ or ../, in which case it's relative to
`default-directory'. Recognizes (and ...) and/or (or ...) forms."
"Checks if the project has the specified FILES.
Paths are relative to the project root, unless they start with ./ or ../ (in
which case they're relative to `default-directory'). If they start with a slash,
they are absolute."
(doom--resolve-paths files (doom-project-root)))
@ -87,7 +80,7 @@ unless the path begins with ./ or ../, in which case it's relative to
;;
(defvar-local doom-project nil
"A list of project mode symbols to enable. Used for .dir-locals.el.")
"A list of project mode to enable. Used for .dir-locals.el.")
(defun doom|autoload-project-mode ()
"Auto-enable projects listed in `doom-project', which is meant to be set from
@ -97,11 +90,11 @@ unless the path begins with ./ or ../, in which case it's relative to
(add-hook 'after-change-major-mode-hook #'doom|autoload-project-mode)
(defmacro def-project-mode! (name &rest plist)
"Define a project minor-mode named NAME and declare where and how it is
activated. Project modes allow you to configure 'sub-modes' for major-modes that
are specific to a specific folder, certain project structure, framework or
arbitrary context you define. These project modes can have their own settings,
keymaps, hooks, snippets, etc.
"Define a project minor-mode named NAME (a symbol) and declare where and how
it is activated. Project modes allow you to configure 'sub-modes' for
major-modes that are specific to a specific folder, certain project structure,
framework or arbitrary context you define. These project modes can have their
own settings, keymaps, hooks, snippets, etc.
This creates NAME-hook and NAME-map as well.