Decouple doom/escape & evil
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2 changed files with 10 additions and 5 deletions
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@ -24,7 +24,7 @@
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;;
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(defvar doom-escape-hook nil
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"A hook run after C-g is pressed (or ESC in normal mode, for evil users). Both
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keys trigger `doom/escape'.
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trigger `doom/escape'.
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If any hook returns non-nil, all hooks after it are ignored.")
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@ -34,16 +34,12 @@ If any hook returns non-nil, all hooks after it are ignored.")
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(cond ((minibuffer-window-active-p (minibuffer-window))
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;; quit the minibuffer if open.
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(abort-recursive-edit))
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((and (featurep 'evil) (evil-ex-hl-active-p 'evil-ex-search))
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;; disable ex search buffer highlights.
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(evil-ex-nohighlight))
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;; Run all escape hooks. If any returns non-nil, then stop there.
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((run-hook-with-args-until-success 'doom-escape-hook))
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;; Back to the default
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(t (keyboard-quit))))
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(global-set-key [remap keyboard-quit] #'doom/escape)
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(advice-add #'evil-force-normal-state :after #'doom/escape)
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;;
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@ -88,6 +88,15 @@
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;; --- evil hacks -------------------------
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(advice-add #'evil-force-normal-state :after #'doom/escape)
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(defun +evil|disable-highlights ()
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"Disable ex search buffer highlights."
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(when (evil-ex-hl-active-p 'evil-ex-search)
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(evil-ex-nohighlight)
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t))
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(add-hook 'doom-escape-hook #'+evil|disable-highlights)
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(defun +evil*restore-normal-state-on-windmove (orig-fn &rest args)
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"If in anything but normal or motion mode when moving to another window,
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restore normal mode. This prevents insert state from bleeding into other modes
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