docs: change link format
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@ -7,11 +7,11 @@
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This module provides several methods for selecting windows without the use of
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the mouse or spatial navigation (e.g. [[kbd:][C-w {h,j,k,l}]]).
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The command ~other-window~ is remapped to either [[doom-package:][switch-window]] or [[doom-package:][ace-window]],
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The command ~other-window~ is remapped to either [[doom-package:switch-window]] or [[doom-package:ace-window]],
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depending on which backend you've enabled. It is bound to [[kbd:][C-x o]] (and [[kbd:][C-w C-w]] for
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evil users).
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It also provides numbered windows and selection with the [[doom-package:][winum]] package, if
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It also provides numbered windows and selection with the [[doom-package:winum]] package, if
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desired. Evil users can jump to window N in [[kbd:][C-w <N>]] (where N is a number between
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0 and 9). Non evil users have [[kbd:][C-x w <N>]] instead.
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@ -20,14 +20,14 @@ desired. Evil users can jump to window N in [[kbd:][C-w <N>]] (where N is a numb
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** Module flags
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- +numbers ::
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Enable numbered windows and window selection (using [[doom-package:][winum]]).
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Enable numbered windows and window selection (using [[doom-package:winum]]).
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- +switch-window ::
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Use the [[doom-package:][switch-window]] package as the backend, instead of ace-window ([[doom-package:][avy]]).
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Use the [[doom-package:switch-window]] package as the backend, instead of ace-window ([[doom-package:avy]]).
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** Packages
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- [[doom-package:][ace-window]] unless [[doom-module:][+switch-window]]
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- [[doom-package:][switch-window]] if [[doom-module:][+switch-window]]
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- [[doom-package:][winum]] if [[doom-module:][+numbers]]
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- [[doom-package:ace-window]] unless [[doom-module:+switch-window]]
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- [[doom-package:switch-window]] if [[doom-module:+switch-window]]
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- [[doom-package:winum]] if [[doom-module:+numbers]]
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** Hacks
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/No hacks documented for this module./
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@ -52,7 +52,7 @@ desired. Evil users can jump to window N in [[kbd:][C-w <N>]] (where N is a numb
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#+end_quote
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This module provides two backends, both providing the same functionality, but
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with different visual cues. They are [[doom-package:][ace-window]] and [[doom-package:][switch-window]].
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with different visual cues. They are [[doom-package:ace-window]] and [[doom-package:switch-window]].
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** ace-window
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The first character of the buffers changes to a highlighted, user-selectable
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