Refactor Project API to reflect changes upstream
projectile-project-root no longer returns `default-directory` if not in a project (it returns nil). As such, doom-project-* functions (and their uses) have been refactored. + doom-project-p & doom-project-root are aliases for projectile-project-p & projectile-project-root. + doom-project-{p,root,name,expand} now has a DIR argument (for consistency, since projectile-project-name and projectile-project-expand do not). + The nocache parameter is no longer necessary, as projectile's caching behavior is now more sane. + Removed some projectile advice/hacks that are no longer necessary. + Updated unit tests
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22 changed files with 53 additions and 84 deletions
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@ -8,7 +8,7 @@
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(defun +neotree/open ()
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"Open the neotree window in the current project."
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(interactive)
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(let ((project-root (doom-project-root 'nocache)))
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(let ((project-root (doom-project-root)))
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(require 'neotree)
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(if (neo-global--window-exists-p)
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(neotree-hide)
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@ -19,7 +19,7 @@
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"Open the neotree window in the current project, and find the current file."
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(interactive)
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(let ((path buffer-file-name)
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(project-root (doom-project-root 'nocache)))
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(project-root (doom-project-root)))
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(require 'neotree)
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(cond ((and (neo-global--window-exists-p)
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(get-buffer-window neo-buffer-name t))
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