Refactor Project API to reflect changes upstream
projectile-project-root no longer returns `default-directory` if not in a project (it returns nil). As such, doom-project-* functions (and their uses) have been refactored. + doom-project-p & doom-project-root are aliases for projectile-project-p & projectile-project-root. + doom-project-{p,root,name,expand} now has a DIR argument (for consistency, since projectile-project-name and projectile-project-expand do not). + The nocache parameter is no longer necessary, as projectile's caching behavior is now more sane. + Removed some projectile advice/hacks that are no longer necessary. + Updated unit tests
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22 changed files with 53 additions and 84 deletions
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@ -31,7 +31,8 @@
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(+macos!open-with reveal-in-finder "Finder" default-directory)
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;;;###autoload (autoload '+macos/reveal-project-in-finder "tools/macos/autoload" nil t)
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(+macos!open-with reveal-project-in-finder "Finder" (doom-project-root))
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(+macos!open-with reveal-project-in-finder "Finder"
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(or (doom-project-root) default-directory))
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;;;###autoload (autoload '+macos/send-to-transmit "tools/macos/autoload" nil t)
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(+macos!open-with send-to-transmit "Transmit")
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@ -43,4 +44,5 @@
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(+macos!open-with send-to-launchbar "LaunchBar")
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;;;###autoload (autoload '+macos/send-project-to-launchbar "tools/macos/autoload" nil t)
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(+macos!open-with send-project-to-launchbar "LaunchBar" (doom-project-root))
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(+macos!open-with send-project-to-launchbar "LaunchBar"
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(or (doom-project-root) default-directory))
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