Refactor Project API to reflect changes upstream
projectile-project-root no longer returns `default-directory` if not in a project (it returns nil). As such, doom-project-* functions (and their uses) have been refactored. + doom-project-p & doom-project-root are aliases for projectile-project-p & projectile-project-root. + doom-project-{p,root,name,expand} now has a DIR argument (for consistency, since projectile-project-name and projectile-project-expand do not). + The nocache parameter is no longer necessary, as projectile's caching behavior is now more sane. + Removed some projectile advice/hacks that are no longer necessary. + Updated unit tests
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22 changed files with 53 additions and 84 deletions
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@ -3,9 +3,7 @@
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;;;###autoload
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(defun eshell/cd-to-project ()
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"Change to the project root of the current directory."
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(let* ((default-directory (eshell/pwd))
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(project-root (doom-project-root 'nocache)))
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(eshell/cd project-root)))
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(eshell/cd (doom-project-root (eshell/pwd))))
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;;;###autoload
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(defun eshell/quit-and-close (&rest _)
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@ -7,7 +7,7 @@ non-nil, cd into the current project's root."
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(interactive "P")
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(let ((default-directory
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(if arg
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(doom-project-root 'nocache)
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(or (doom-project-root) default-directory)
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default-directory)))
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;; Doom's switch-buffer hooks prevent themselves from triggering when
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;; switching from buffer A back to A. Because `multi-term' uses `set-buffer'
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@ -22,7 +22,7 @@ non-nil, cd into the current project's root."
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(interactive "P")
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(let ((default-directory
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(if arg
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(doom-project-root 'nocache)
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(or (doom-project-root) default-directory)
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default-directory)))
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(pop-to-buffer (save-window-excursion (multi-term)))))
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