refactor: doom-unicode-font -> doom-symbol-font
No font supports all of Unicode or anywhere near it. It’s not even really possible with current font formats. Therefore, rename `doom-unicode-font` to `doom-symbol-font`. Only set it as a fallback for characters in the `symbol` and `mathematical` scripts.
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@ -71,13 +71,13 @@ core/core-ui.el has four relevant variables:
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- ~doom-big-font~ :: the font to use when ~doom-big-font-mode~ is enabled.
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- ~doom-variable-pitch-font~ :: the font to use when ~variable-pitch-mode~ is active
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(or where the ~variable-pitch~ face is used).
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- ~doom-unicode-font~ :: the font used to display unicode symbols. This is
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- ~doom-symbol-font~ :: the font used to display unicode symbols. This is
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ignored if the [[doom-module::ui unicode]] module is enabled.
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#+begin_src emacs-lisp
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(setq doom-font (font-spec :family "Fira Mono" :size 12)
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doom-variable-pitch-font (font-spec :family "Fira Sans")
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doom-unicode-font (font-spec :family "DejaVu Sans Mono")
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doom-symbol-font (font-spec :family "JuliaMono")
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doom-big-font (font-spec :family "Fira Mono" :size 19))
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#+end_src
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