Rename doom/reload => doom/reload-load-path
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4 changed files with 9 additions and 9 deletions
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@ -354,7 +354,7 @@ package.el as appropriate."
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"")))))
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(message! (bold (green "Finished!")))
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(doom/reload))))
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(doom/reload-load-path))))
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;;;###autoload
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(defun doom/packages-update ()
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@ -395,7 +395,7 @@ package.el as appropriate."
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(if result "DONE" "FAILED"))))))
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(message! (bold (green "Finished!")))
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(doom/reload)))))
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(doom/reload-load-path)))))
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;;;###autoload
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(defun doom/packages-autoremove ()
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@ -428,7 +428,7 @@ package.el as appropriate."
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pkg)))))
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(message! (bold (green "Finished!")))
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(doom/reload)))))
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(doom/reload-load-path)))))
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;;;###autoload
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(defalias 'doom/install-package #'package-install)
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@ -76,7 +76,7 @@ missing) and shouldn't be deleted.")
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"A list of packages that should be ignored by `def-package!'.")
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(defvar doom-reload-hook nil
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"A list of hooks to run when `doom/reload' is called.")
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"A list of hooks to run when `doom/reload-load-path' is called.")
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(defvar doom--site-load-path load-path
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"The load path of built in Emacs libraries.")
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@ -489,7 +489,7 @@ loads MODULE SUBMODULE's packages.el file."
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;; Commands
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;;
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(defun doom/reload ()
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(defun doom/reload-load-path ()
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"Reload `load-path' and recompile files (if necessary).
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Use this when `load-path' is out of sync with your plugins. This should only
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@ -497,12 +497,12 @@ happen if you manually modify/update/install packages from outside Emacs, while
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an Emacs session is running.
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This isn't necessary if you use Doom's package management commands because they
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call `doom/reload' remotely (through emacsclient)."
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call `doom/reload-load-path' remotely (through emacsclient)."
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(interactive)
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(cond (noninteractive
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(message "Reloading...")
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(require 'server)
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(unless (ignore-errors (server-eval-at "server" '(doom/reload)))
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(unless (ignore-errors (server-eval-at "server" '(doom/reload-load-path)))
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(message "Recompiling")
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(doom/recompile)))
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(t
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