General refactor + cleanup; update TODO.org
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README.md
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README.md
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[][sc]
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[][sc]
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[](./LICENSE)
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[](./init.el)
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This is an Emacs configuration for a stubborn, melodramatic and shell-dwelling
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vimmer disappointed with the text-editor status quo.
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Doom tries to look and act like modern editors (whatever that means to me on any
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given day), espouse vim's modal philosophy as best it can, and strive to surpass
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vim in any way possible. It fits my needs as a software developer, indie game
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developer, scientist and doom enthusiast.
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Doom tries to: look and act like modern editors (whatever that means to me on
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any given day), espouse vim's modal philosophy as best it can and strive to
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surpass vim in any way possible. It fits my needs as a software developer, indie
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game developer, scientist and doom enthusiast.
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It was tailored for **MacOS 10.11+** and **Arch Linux 4.7+**, and
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**exclusively** for Emacs 25.1+. I use [vim] everywhere else.
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It was tailored for **Emacs 25.1+** on **MacOS 10.11+** and **Arch Linux 4.7+**.
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I use [vim] everywhere else.
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## Installation
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@ -54,26 +54,30 @@ To get a picture of what's in here, check out:
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### Highlights
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* A [popup management system](core/core-popups.el) using **[shackle]** for
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temporary or disposable buffers.
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* Per-project code-style settings with **[editorconfig]**.
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* Workspaces, tab emulation & session persistence with **[persp-mode]**.
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* Project and workspace-restricted buffer navigation and functions.
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* A [popup window management system](core/core-popups.el) using **[shackle]** to
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minimize mental context switching while dealing with temporary or disposable
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buffers.
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* Per-project code-style settings with **[editorconfig]**. Let someone else
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argue about tabs versus spaces (spaces > tabs, btw).
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* Workspaces & session persistence with **[persp-mode]**. This provides tab
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emulation that vaguely resembles vim tabs.
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* Project & workspace-aware buffer navigation and functions.
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* A vim-centric environment with **[evil-mode]**
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* 2-character motions (ala vim-seek/vim-sneak) with **[evil-snipe]**
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* Sublime Text-esque [multiple cursors][sc-multiedit] with
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**[evil-multiedit]**
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**[evil-mc]** and **[evil-multiedit]**
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* Repeat (most) motions with <kbd>SPC</kbd> and
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<kbd>shift</kbd>+<kbd>SPC</kbd> (backwards)
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* Global <kbd>C-x</kbd> omnicompletion
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* <kbd>C-x</kbd> omnicompletion in insert mode
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* Fast search utilities:
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* Project and buffer navigation with **[ivy]**
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* File browser sidebar with **[neotree]**
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* Project search (& replace) with **[counsel-ag]** (and **[wgrep]**)
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* Project text search powered by [the silver searcher][ag] and [ripgrep][rg]
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(see `:ag` and `:rg`)
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* Project search & replace with **[wgrep]**
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* Interactive buffer search with **[swiper]**
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* REPLs & inline/live code evaluation (using **[quickrun]** and
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**[repl-toggle]**) for many languages including Ruby, Python, PHP, JS, Elisp,
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Haskell and Lua.
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* REPLs & inline/live code evaluation (using **[quickrun]**) with languages
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support for Ruby, Python, PHP, JS, Elisp, Haskell, Lua and more.
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* [Minimalistic diffs in the fringe][sc-diffs] with **[git-gutter-fringe]**.
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* A do-what-I-mean jump-to-definition implementation that tries its darnest to
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find the definition of what you're looking at. It tries major-mode commands,
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@ -105,6 +109,7 @@ even elisp tips.
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[doom-theme]: https://github.com/hlissner/emacs-doom-theme
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[dumb-jump]: https://melpa.org/#/dumb-jump
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[editorconfig]: http://editorconfig.org/
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[evil-mc]: https://github.com/gabesoft/evil-mc
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[evil-mode]: https://melpa.org/#/evil
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[evil-multiedit]: https://melpa.org/#/evil-multiedit
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[evil-snipe]: https://melpa.org/#/evil-snipe
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@ -113,7 +118,6 @@ even elisp tips.
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[neotree]: https://melpa.org/#/neotree
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[persp-mode]: https://melpa.org/#/persp-mode
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[quickrun]: https://melpa.org/#/quickrun
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[repl-toggle]: https://melpa.org/#/repl-toggle
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[sc-diffs]: https://github.com/hlissner/.emacs.d/blob/screenshots/git-gutter.png?raw=true
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[sc-multiedit]: https://raw.githubusercontent.com/hlissner/evil-multiedit/screenshots/main.gif?raw=true
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[sc]: https://github.com/hlissner/.emacs.d/tree/screenshots
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