refactor: remove unused core variables

doom-debug-p and doom-interactive-p have always been intentionally
redundant, because changing the variables they replaced had other
side-effects, which made writing tests for them difficult. Since our
new (yet unpublished) tests lean heavily toward integration testing more
than unit testing, this becomes an implementation detail.

And doom-init-p's only use was refactor out at some point in the past,
so it's no longer used.

Also done to reduce Doom's footprint, in general.
This commit is contained in:
Henrik Lissner 2022-06-24 21:15:31 +02:00
parent 74cc541597
commit 14b2395424
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22 changed files with 55 additions and 76 deletions

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@ -19,7 +19,7 @@
;; disable modules, and to reduce the effort required to maintain our copy of
;; `evil-collection-list' (now I can just copy it from time to time).
(when (and doom-interactive-p
(when (and (not noninteractive)
(not doom-reloading-p)
(featurep! +everywhere))