refactor: remove unused core variables

doom-debug-p and doom-interactive-p have always been intentionally
redundant, because changing the variables they replaced had other
side-effects, which made writing tests for them difficult. Since our
new (yet unpublished) tests lean heavily toward integration testing more
than unit testing, this becomes an implementation detail.

And doom-init-p's only use was refactor out at some point in the past,
so it's no longer used.

Also done to reduce Doom's footprint, in general.
This commit is contained in:
Henrik Lissner 2022-06-24 21:15:31 +02:00
parent 74cc541597
commit 14b2395424
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GPG key ID: B60957CA074D39A3
22 changed files with 55 additions and 76 deletions

View file

@ -69,8 +69,6 @@
"--eval"
(prin1-to-string
`(progn
(defvar doom-interactive-p nil)
(defvar doom-debug-p ,doom-debug-p)
(require 'cl-lib)
(require 'subr-x)
(load ,(doom-path doom-core-dir "autoload/print"))
@ -111,10 +109,10 @@
(defun +literate-tangle-h ()
"Tangles `+literate-config-file' if it has changed.
This is performed with an asyncronous Emacs process, except when
`doom-interactive-p' is non-nil."
(if doom-interactive-p
(+literate-tangle--async)
(+literate-tangle--sync)))
`noninteractive' is nil."
(if noninteractive
(+literate-tangle--sync)
(+literate-tangle--async)))
;;;###autoload
(defun +literate-tangle-check-finished-h ()