refactor: remove unused core variables

doom-debug-p and doom-interactive-p have always been intentionally
redundant, because changing the variables they replaced had other
side-effects, which made writing tests for them difficult. Since our
new (yet unpublished) tests lean heavily toward integration testing more
than unit testing, this becomes an implementation detail.

And doom-init-p's only use was refactor out at some point in the past,
so it's no longer used.

Also done to reduce Doom's footprint, in general.
This commit is contained in:
Henrik Lissner 2022-06-24 21:15:31 +02:00
parent 74cc541597
commit 14b2395424
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GPG key ID: B60957CA074D39A3
22 changed files with 55 additions and 76 deletions

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@ -30,7 +30,7 @@ debian, and derivatives). On most it's 'fd'.")
;; Auto-discovery is slow to do by default. Better to update the list
;; when you need to (`projectile-discover-projects-in-search-path').
projectile-auto-discover nil
projectile-enable-caching doom-interactive-p
projectile-enable-caching (not noninteractive)
projectile-globally-ignored-files '(".DS_Store" "TAGS")
projectile-globally-ignored-file-suffixes '(".elc" ".pyc" ".o")
projectile-kill-buffers-filter 'kill-only-files
@ -115,8 +115,7 @@ b) represent blacklisted directories that are too big, change too often or are
private. (see `doom-projectile-cache-blacklist'),
c) are not valid projectile projects."
(when (and (bound-and-true-p projectile-projects-cache)
projectile-enable-caching
doom-interactive-p)
projectile-enable-caching)
(setq projectile-known-projects
(cl-remove-if #'projectile-ignored-project-p
projectile-known-projects))